var GL_VERTEX_ARRAY_BINDING: Int32 { get } See Also Constants var EAGL_MAJOR_VERSION: Int32 var EAGL_MINOR_VERSION: Int32 var GL_ACTIVE_ATTRIBUTES: Int32 var GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: Int32 var GL_ACTIVE_PROGRAM_EXT: Int32 var GL_ACTIVE_TEXTURE: Int32 var GL_ACTIVE_UNIFORM_BLO...
[Android.Runtime.Register("GL_VERTEX_ARRAY_BINDING")] public const int GlVertexArrayBinding = 34229; Field Value Value = 34229 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the Android Open Source Project and used accord...
# GL_VENDOR # GL_VERSION # GL_VERSION_ES_CL_1_0 # GL_VERSION_ES_CL_1_1 # GL_VERSION_ES_CM_1_0 # GL_VERSION_ES_CM_1_1 # GL_VERTEX_ARRAY_BINDING_OES # GL_VERTEX_ARRAY_OBJECT_EXT # GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING # GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT # GL_VERTEX...
importcom.jogamp.opengl.GL4;//导入方法依赖的package包/类privatebooleaninitVertexArray(GL4 gl4){ gl4.glCreateVertexArrays(1, vertexArrayName);// Setup the formatsgl4.glVertexArrayAttribFormat(vertexArrayName.get(0), Semantic.Attr.POSITION,2, GL_FLOAT,false,0); gl4.glVertexArrayAttribFormat...
GlUnsignedIntSampler2dArray GlUnsignedIntSampler3d GlUnsignedIntSamplerCube GlUnsignedIntVec2 GlUnsignedIntVec3 GlUnsignedIntVec4 GlUnsignedNormalized GlVertexArrayBinding GlVertexAttribArrayDivisor GlVertexAttribArrayInteger GlWaitFailed Properties Methods ...
[Android.Runtime.Register("GL_VERTEX_ARRAY_BINDING")] public const int GlVertexArrayBinding = 34229; Field Value Value = 34229 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the Android Open Source Project and used accord...
[Android.Runtime.Register("GL_VERTEX_ARRAY_BINDING")] public const int GlVertexArrayBinding = 34229; Field Value Value = 34229 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the Android Open Source Project and used accord...
[Android.Runtime.Register("GL_VERTEX_ARRAY_BINDING")] public const int GlVertexArrayBinding = 34229; Field Value Value = 34229 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the Android Open Source Project and used accord...
[Android.Runtime.Register("GL_VERTEX_ARRAY_BINDING")] public const int GlVertexArrayBinding = 34229; Field Value Value = 34229 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the Android Open Source Project and used accord...
使用英语阅读 保存 添加到集合 添加到计划 通过 Facebookx.com 共享LinkedIn电子邮件 打印 Reference Feedback Definition Namespace: Android.Opengl Assembly: Mono.Android.dll C# [Android.Runtime.Register("GL_VERTEX_ARRAY_BINDING")]publicconstintGlVertexArrayBinding =34229; ...