glDisableClientState(GL_VERTEX_ARRAY); glBindBuffer(GL_ARRAY_BUFFER, NULL); //代码二,使用shader glBindBuffer(GL_ARRAY_BUFFER, m_nPositionVBO); glEnableVertexAttribArray(VAT_POSITION); glVertexAttribPointer(VAT_POSITION, 2, GL_INT, GL_FALSE, 0, NULL); glBindBuffer(GL_ARRAY_BUFFER, m_nTex...
GlTextureCoordArrayPointer GlTextureCoordArraySize GlTextureCoordArrayStride GlTextureCoordArrayType GlTextureMatrix GlTextureMatrixFloatAsIntBitsOes GlTextureStackDepth GlVertexArrayBufferBinding GlVertexArrayPointer GlVertexArraySize GlVertexArrayStride GlVertexArrayType GlViewport GlWriteOnly 屬性 方法 GLES11Ext GL...
在传统OpenGL编程中,每次绘制前需重复调用glEnableVertexAttribArray、glVertexAttribPointer等函数配置顶点属性,而VAO通过记录这些状态参数,允许开发者预先存储顶点属性配置,显著提升渲染效率。当调用glBindVertexArray(vaoID)时,OpenGL内部状态机将切换至该VAO对应的配置环境,后续对顶点缓冲对象(VBO)、顶点属性指针的操作均...
func glBindTransformFeedback(GLenum, GLuint)Deprecated func glBindVertexArray(GLuint)Deprecated func glBindVertexArrayOES(GLuint)Deprecated func glBlendColor(GLfloat, GLfloat, GLfloat, GLfloat)Deprecated func glBlendEquation(GLenum)Deprecated func glBlendEquationOES(GLenum) func glBlendEquation...
V var GL_ANY_SAMPLES_PASSED_EXT: Int32 V var GL_VERTEX_ARRAY_STRIDE: Int32 V var GL_VERTEX_ARRAY_TYPE: Int32 V var GL_VERTEX_ARRAY_TYPE: Int32 V var GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: Int32 V var GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: Int32 V var GL_VERTEX_ATTRIB...
问OpenGL glGenVertexArray()异常ENA computer monitor is a 2D surface. A 3D scene rendered by OpenGL must be projected onto the computer screen as a 2D image. GL_PROJECTION matrix is used for this projection transformation. First, it transforms all vertex data from the eye coordinates to the ...
glGenVertexArrays(1, &VertexArrayID); glBindVertexArray(VertexArrayID); 0xC0000005: 执行位置 0x0000000000000000 时发生访问冲突。 算是比较常见的异常,可能原因: 1.空指针或引用 2.内存未释放 检查代码后,尝试加入判断语句 GLuint VertexArrayID;
[Android.Runtime.Register("GL_VERTEX_ARRAY")] [System.Obsolete("Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlVertexArray'. This class will be removed in a future release.")]publicconstintGlVertexArray =32884; Field Value Value = 32884 ...
[Android.Runtime.Register("GL_VERTEX_ARRAY")] public const int GlVertexArray = 32884; Field Value Value = 32884 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms...
[Android.Runtime.Register("GL_VERTEX_ARRAY_POINTER")] [System.Obsolete("Use 'Javax.Microedition.Khronos.Opengles.IGL11.GlVertexArrayPointer'. This class will be removed in a future release.")] public const int GlVertexArrayPointer = 32910; Field Value Value = 32910 Int32 Attributes Reg...