V var GL_NOR: Int32 V var GL_NORMAL_ARRAY: Int32 V var GL_NORMAL_ARRAY_BUFFER_BINDING: Int32 V var GL_NORMAL_ARRAY_POINTER: Int32 V var GL_NORMAL_ARRAY_STRIDE: Int32 V var GL_NORMAL_ARRAY_TYPE: Int32 V var GL_NORMALIZE: Int32 V var GL_NOTEQUAL: Int32 V var ...