是取消将normal (法线) 都自动变为从0 到1 的向量。因为其实向量的长度多少其实无关,所指向的方向都是一样的.比如说:(2,2,2)和(1,1,1)指的都是一个方向,但是在加上光源的时候,要计算光源在物体上产生的效果,需要光源的matrix和法线做点乘或者X乘运算.所以要将所有的法线normalize变为值...
[Android.Runtime.Register("GL_NORMALIZE")] [System.Obsolete("Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlNormalize'. This class will be removed in a future release.")] public const int GlNormalize = 2977; 字段值 Value = 2977 Int32 属性 RegisterAttribute ObsoleteAttribute 注解 本页...
1.理解normalize方法 normalize方法是WebGL的一个内建方法,用于将矢量规范化为单位长度。矢量规范化是指将矢量的长度缩放为1,并保持其方向不变。通过规范化一个矢量,我们可以使得矢量在计算中更易处理,同时可以获得更准确的计算结果。 2.使用normalize方法 在WebGL中,我们可以使用normalize方法对矢量进行规范化。该方法...
[Android.Runtime.Register("GL_NORMALIZE")] [System.Obsolete("Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlNormalize'. This class will be removed in a future release.")]publicconstintGlNormalize =2977; Field Value Value = 2977 Int32 ...
[Android.Runtime.Register("GL_NORMALIZE")] [System.Obsolete("Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlNormalize'. This class will be removed in a future release.")]publicconstintGlNormalize =2977; Field Value Value = 2977 Int32 ...
Learn more about the Javax.Microedition.Khronos.Opengles.IGL10.GlNormalize in the Javax.Microedition.Khronos.Opengles namespace.
GlStateManager.disableBlend(); GlStateManager.disableNormalize(); } } 开发者ID:Buuz135,项目名称:Industrial-Foregoing,代码行数:14,代码来源: net.minecraft.client.renderer.GlStateManager;publicvoiddoRenderLayer(EntitySlime entitylivingbaseIn,floatp_177141_2_,floatp_177141_3_,floatpartialTicks,float...
Substrate reduction therapy normalizes urine volume and decreases urine GL-3 levels.John MarshallKaren M. AsheDinesh BangariKerryAnne McEachernWeiLien ChuangJoshua PachecoDiane P. CopelandRobert J. DesnickJames A. ShaymanRonald K. Scheule
包路径:net.minecraft.client.renderer.GlStateManager类名称:GlStateManager方法名:disableNormalize GlStateManager.disableNormalize介绍 暂无 代码示例 代码示例来源:origin: SleepyTrousers/EnderIO @Override protected void renderTileEntity(@Nonnull TileTransceiver te, @Nonnull IBlockState blockState, float partial...
Hi, The code for vec3.normalize() does nothing to the output array if the input array can't be normalized (eg, if length of input vector = 0) This means the calling method will experience inconsistent results based on whatever was in the...