正确使用glDiscardFramebufferEXT的方法如下: 首先,需要确保已经正确安装了OpenGL库,并且已经正确设置了OpenGL上下文。 在使用glDiscardFramebufferEXT之前,需要确保已经正确创建了帧缓冲区对象,并且已经正确绑定到当前上下文中。 在使用glDiscardFramebufferEXT之前,需要确保已经正确设置了视口和投影矩阵等相关状态。
glIsFramebufferEXT macOS 10.0+ #define glIsFramebufferEXT(framebuffer) See Also Macros AGL_MACRO_CONTEXT AGL_MACRO_CONTEXT_RENDERER AGL_MACRO_DECLARE_CONTEXT AGL_MACRO_DECLARE_RENDERER AGL_MACRO_DECLARE_VARIABLES AGL_MACRO_RENDERER GLM_APPLICATION_HEAP_MODE GLM_COPY_FUNC_PTR GLM_CURRENT_MEMORY GL...
+", has caused aGL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXTexception");caseEXTFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT:thrownewSlickException("FrameBuffer: "+ FBO +", has caused a GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT exception");caseEXTFramebuffer...
#define glFramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer) See Also Macros AGL_MACRO_CONTEXT AGL_MACRO_CONTEXT_RENDERER AGL_MACRO_DECLARE_CONTEXT AGL_MACRO_DECLARE_RENDERER AGL_MACRO_DECLARE_VARIABLES AGL_MACRO_RENDERER GLM_APPLICATION_HEAP_MODE GLM_COPY_FUNC_PTR GLM_CU...
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDiscardFramebufferEXT", Version="2.0")] public static void DiscardFramebuffer (OpenTK.Graphics.ES20.All target, int numAttachments, OpenTK.Graphics.ES20.All[] attachments); 參數 target All numAttachments Int32 attachments All[] 屬性 AutoGen...
GlDebugTypePopGroupKhr GlDebugTypePortabilityKhr GlDebugTypePushGroupKhr GlDebugTypeUndefinedBehaviorKhr GlDecodeExt GlDifferenceKhr GlExclusionKhr GlFirstVertexConventionExt GlFractionalEvenExt GlFractionalOddExt GlFragmentInterpolationOffsetBitsOes GlFramebufferAttachmentLayeredExt GlFramebufferDefaultLayersExt Gl...
FBO的GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT定义曾经存在于规范中(因此也存在于头文件中)。
类名称:EXTFramebufferObject方法名:glCheckFramebufferStatusEXT EXTFramebufferObject.glCheckFramebufferStatusEXT介绍 暂无 代码示例 代码示例来源:origin: libgdx/libgdx public int glCheckFramebufferStatus (int target) { return EXTFramebufferObject.glCheckFramebufferStatusEXT(target); } 代码示例来源:origin: ...
提示'GL_EXT_shader_framebuffer_fetch' : extension is not supported: D/skia (14043): Shader compilation error D/skia (14043): --- D/skia (14043): 1 #version 300 es D/skia (14043): 2 D/skia (14043): 3 #extension GL_EXT_shader_framebuffer_fetch : require D/skia (14043): 4 pre...
Learn more about the Android.Opengl.GLES11Ext.GlFramebufferAttachmentTextureCubeMapFaceOes in the Android.Opengl namespace.