マニュアル スクリプトリファレンス unity3d.com Version: 5.6 言語: 日本語 スクリプトリファレンスUnityEditor UnityEngine Other Animation.GetClipCount public int GetClipCount (); 説明 このアニメーションに割り当てられているクリップの数を取得します。
UnityEngine UnityEditor Unity Other AnimationUtility.GetAnimationEvents public static AnimationEvent[] GetAnimationEvents (AnimationClip clip); 説明 Retrieves all animation events associated with an animation clip. Did you find this page useful? Please give it a rating: Report a problem on this ...
In this tutorial you’ll learn about the role and responsibilities of animators and set up your project to begin animating. By the end of this tutorial, you'll be able to: Define the different rig types and their uses.
示例2: IsAnimationPlaying ///Returns true when the current current animation is playing.///name of animation///animator object///<returns></returns>publicstaticboolIsAnimationPlaying(stringname, Animator animator){for(inti =0; i < animator.layerCount; i++) { AnimatorClipInfo[] clipInfoArray ...
What I am trying to do is retrieve the length of the currently playing animation so I can feed it into a Wait action and ensure my FSM will remain in the current state for as long as the animation keeps playing. Thanks! PS: While I am here I'll sneak in another question. I just ...
Library\PackageCache\com.unity.timeline@1.2.17\Runtime\Utilities\AnimatorBindingCache.cs(91,40): error CS0117: 'AnimationMode' does not contain a definition for 'GetCurveBindings' glomoo 默默无闻 1 完整信息Library\PackageCache\com.unity.timeline@1.2.17\Runtime\Utilities\AnimatorBindingCache.cs(...
Step 1 Download DOTweenandunzip it anywherein your Unity Assets folder (just not inside the Editor or Resources directories). Setup After importing a new DOTween update,you have to setup DOTweenin order to import/re-import additional libraries based on your Unity version and activate/deactivate Mo...
语言:中文 AnimationUtility.GetFloatValue Obsoletepublic static boolGetFloatValue(GameObjectroot, stringrelativePath, Typetype, stringpropertyName, out floatdata); 描述 通过对特定游戏对象上的曲线值进行采样来检索当前浮点值。 用于录制关键帧。 Did you find this page useful? Please give it a rating: ...
Hi. I need to get a current presented page in Shell. I see a property PresentedPage in runtime. But can't see this property in code. How can I get this? Note: I don't need a route, I need real page objectAll replies (4)...
public AnimationClip GetAnimationClip (); 説明 Returns the AnimationClip stored in the AnimationClipPlayable. Copyright © 2018 Unity Technologies. Publication 2018.1 チュートリアルAnswersナレッジベースフォーラムアセットストア法律関連プライバシーポリシークッキー私の個人情報を販売または...