Version:2017.3 语言:中文 PlayModeStateChange.ExitingPlayMode 描述 在编辑器进入编辑模式之前以播放模式退出时发生。 在这种情况下,EditorApplication.isPlaying为true,EditorApplication.isPlayingOrWillChangePlaymode为false。
4. Exit Play Mode Reproducible with: 2022.3.42f1 Reproducible on: Windows 10 (reported by user) Not reproducible on: No other environment tested Note: Not reproducible by CQA and project not provided by user First few lines of the stack trace: 0x00007ff63a5f6372 (Unity) Light::SetupHalo ...
0 Found in 2023.3.0b1 Issue ID UUM-60154 Regression Yes -- - Jan 09, 2024 Steps to reproduce: 1) Create a new Unity project 2) Enter Play mode; Exit Play mode 3) Observe the Console Memory leak message will appear Happens when RG is enabled ...
PlayMaker disappears from top bar after exiting then reloading [SOLVED] «on:October 06, 2017, 09:18:56 PM » Hi How do I get PlayMaker back on Unity's command line after it disappears when I reload Unity after exiting. PlayMaker is still in the assets. ...
unity3d.com Version: 2023.2 语言: 中文 脚本API UnityEngine UnityEditor Unity OtherPlayModeStateChange.ExitingPlayMode描述 在编辑器进入编辑模式之前以播放模式退出时发生。在这种情况下,EditorApplication.isPlaying 为true,EditorApplication.isPlayingOrWillChangePlaymode 为false。
unity3d.com Version: 2017.3 语言: 中文 脚本API UnityEditor UnityEngine OtherPlayModeStateChange.ExitingEditMode描述 在编辑器进入播放模式之前以编辑模式退出时发生。在这种情况下,EditorApplication.isPlaying 为false,EditorApplication.isPlayingOrWillChangePlaymode 为true。
[HDRP] NullReferenceExxception when exiting Play Mode with HDRP + DLSS + XR - Sep 12, 2023 Steps to reproduce: 1. Open the attached user's project "HdrpDlssXrTest.zip" 2. Open "OutdoorScene.unity" 3. Enter Play Mode 4. Exit Play Mode 5. Observe the NullReference Exceptio...
Error "Destroy may not be called from edit mode! Use DestroyImmediate instead." is shown when exiting Play Mode UI Toolkit - May 11, 2022 How to reproduce: 1. Open the attached project "UIToolTip" 2. Click Play 3. Click Play again to exit Play Mo...
unity3d.com Version: 2018.1 语言: 中文 脚本API UnityEngine UnityEditor Unity OtherPlayModeStateChange.ExitingEditMode描述 在编辑器进入播放模式之前以编辑模式退出时发生。 在这种情况下,EditorApplication.isPlaying 为false,EditorApplication.isPlayingOrWillChangePlaymode 为true。
unity3d.com Version: 2017.3 语言: 中文 脚本API UnityEditor UnityEngine OtherPlayModeStateChange.ExitingEditMode描述 在编辑器进入播放模式之前以编辑模式退出时发生。在这种情况下,EditorApplication.isPlaying 为false,EditorApplication.isPlayingOrWillChangePlaymode 为true。