DeleteUnityGameObject["name"] delete theUnitygame object with the specified name. 更多信息 范例 打开所有单元 基本范例(2) Load the Unity Link: In[1]:= Open a Unity project: In[2]:= Delete a Unity game object by name: Find and delete a Unity game object: ...
deletes the Unity canvas renderer component comp. deletes the Unity canvas renderer component attached to the UnityGameObject obj. deletes the Unity canvas renderer component with the specified name.更多信息 范例 基本范例(1) Load the package and open a project: In[1]:= In[2]:= Delete a...
Enumerations Attributes UnityEngine Other API変更履歴AssetDatabase.DeleteAsset public static function DeleteAsset(path: string): bool; Parameters path 削除するアセットのファイルシステム上のパス Description アセットを完全に削除します 正常に行われた場合は true を返し、終了できないか削除で...
//First attach this script to a GameObject in the Scene to set up the PlayerPrefs.using UnityEngine; using UnityEngine.SceneManagement;public class SetUpPlayerPrefsExample : MonoBehaviour { string m_PlayerName; void Start() { m_PlayerName = "Enter Your Name"; } void Update() { //Give the...
Develop once, publish everywhere! Unity is the ultimate tool for video game development, architectural visualizations, and interactive media installations - publish to the web, Windows, OS X, Wii, Xbox 360, and iPhone with many more platforms to come.
Vector3 moveRemove =newVector3(-1f, -1f,0f);intc = attackPatterns.FindPropertyRelative ("Array.size").intValue;if(c <1) { attackPatterns.InsertArrayElementAtIndex(0); attackPatterns.GetArrayElementAtIndex(0).objectReferenceValue = gameObject.GetComponent<AbstractAttackPattern>(); ...
w.WriteLine(s.gameObject.name+", "+s.counter.ToString()); } w.Close(); Debug.Log("saves"); }#endif} 开发者ID:Cabris,项目名称:unity_lab,代码行数:29,代码来源:StagesStatistic.cs 示例8: Export ▲点赞 1▼ publicvirtualboolExport(stringkey, FileInfo fileInfo){varcallingAssembly = Assembly...
deletes the Unity cloth component attached to theUnityGameObjectobj. deletes the Unity cloth component with the specified name. 更多信息 范例 基本范例(1) Load the package and open a project: In[1]:= In[2]:= Delete a Unity cloth component: ...
DeleteUnityConfigurableJoint[comp] deletes the Unity configurable joint component comp. DeleteUnityConfigurableJoint[obj] deletes the Unity configurable joint component attached to the UnityGameObject obj. DeleteUnityConfigurableJoint["name"] deletes the
//First attach this script to a GameObject in the Scene to set up the PlayerPrefs.using UnityEngine; using UnityEngine.SceneManagement;public class SetUpPlayerPrefsExample : MonoBehaviour { string m_PlayerName; void Start() { m_PlayerName = "Enter Your Name"; } void Update() { //Give the...