✅ DirectX 12 is not supported on your system. Try running without the -dx12 or -d3d12 command...:hi i'm trying to play inzoi on my laptop and it keeps reading the DirectX 12 is not supported on your system. Try running without the -dx12 or -d3d12...
DX12 is not supported on your system. try running without the -dx12 or -d3d12 command argument 互助小组 cjx112 2022 年6 月 12 日 07:48 1 DX12 is not supported on your system. try running without the -dx12 or -d3d12 command argument 这个是什么意思呀,怎么解决 我之前用的好好的,这次重...
Immortals of Aveum (version Deluxe) acheté à l'instant. Lorsque je lance le jeu, un message d'erreur apparaît "DX12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument.", ce qui m'empêche de lancer le jeu. Mon système...
D3D12_RESOURCE_DIMENSION_TEXTURE1D is not supported, nor are all formats. Value:3 Indicates that a default texture uses the standardized swizzle pattern. This texture layout is arranged the same way that D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE is, except that the layout of texels within the...
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_CONFIGURATION_NOT_SUPPORTEDThe specified codec configuration is not supported. D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_MODE_NOT_SUPPORTEDThe specified rate control mode is not supported. D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_CONFIGU...
D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_BLOB_NOT_FOUND = 696, D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_DESERIALIZE_FAILED = 697, D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_INVALID_CONFIGURATION = 698, D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_NOT_SUPPORTED_ON_DEVICE = 699, D3D12_MESSAGE_ID_C...
D3D12_FEATURE_D3D12_OPTIONS21, &Options,sizeof(Options)));if(Options.WorkGraphsTier == D3D12_WORK_GRAPHS_TIER_NOT_SUPPORTED) {PRINT("Device does not report support for work graphs.");return-1; } Creating a work graph on a device ...
Applications may create displayable heaps outside of a swapchain; but cannot actually present with them. This flag is not supported byCreateHeapand can only be used withCreateCommittedResourcewith D3D12_HEAP_TYPE_DEFAULT. Additional restrictions to theD3D12_RESOURCE_DESCapply to the resource created...
D3D12_FEATURE_D3D12_OPTIONS_EXPERIMENTAL, &Options,sizeof(Options)));if(Options.WorkGraphsTier == D3D12_WORK_GRAPHS_TIER_NOT_SUPPORTED) {PRINT("Device does not report support for work graphs.");return-1; } Creating a work graph on a device ...
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