ID3D11Resource* texture =nullptr;/// Diffuse Map//HRESULT result = CreateDDSTextureFromFile(&device,L"Resources/Textures/brick.dds", &texture, &shaderResources.mDiffuseMapSRV); DxErrorChecker(result); texture->Release();/// Create compute shader texture//D3D11_TEXTURE2D_DESC groupResultsTexDesc...
desc.BindFlags =0; desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; desc.MiscFlags =0;if(FAILED(device->CreateTexture2D(&desc,0,&captureTex))) printLog("video/d3d11: couldn't create staging texture for gpu->cpu download!\n");elsesetCaptureResolution(desc.Width,desc.Height); device->GetImm...
ID3D11Device::CreateTexture2D ID3D11Device::CreateTexture3D ID3D11Device::CreateBuffer 如果在设置了D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX标志的情况下调用这些方法中的任何一个,则返回的接口将支持IDXGIKeyedMutex接口。 可以使用IUnknown::QueryInterface从资源检索指向IDXGIKeyedMutex接口的指针。IDXGIKeyedMutex...
desc.Usage= D3D11_USAGE_STAGING; desc.CPUAccessFlags= D3D11_CPU_ACCESS_READ; hr = data.device->CreateTexture2D(&desc,nullptr, tex); if(FAILED(hr)) { hlog_hr("create_d3d11_stage_surface: failed to create texture", hr); returnfalse; ...
D3D10DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT结构 D3D10DDIARG_CREATEQUERY结构 D3D10DDIARG_CREATERENDERTARGETVIEW结构 D3D10DDIARG_CREATERESOURCE结构 D3D10DDIARG_CREATESHADERRESOURCEVIEW结构 D3D10DDIARG_INPUT_ELEMENT_DESC结构 D3D10DDIARG_OPENADAPTER结构 D3D10DDIARG_OPENRESOURCE结构 ...
D3D10DDIARG_CREATERENDERTARGETVIEW 結構 D3D10DDIARG_CREATERESOURCE結構 D3D10DDIARG_CREATESHADERRESOURCEVIEW結構 D3D10DDIARG_INPUT_ELEMENT_DESC結構 D3D10DDIARG_OPENADAPTER結構 D3D10DDIARG_OPENRESOURCE結構 D3D10DDIARG_SIGNATURE_ENTRY結構 D3D10DDIARG_STAGE_IO_SIGNATURES 結構 D3D10DDIARG_STRE...
最低支援的用戶端從 Windows 7 操作系統開始支援D3D11DDIARG_BUFFEREX_SHADERRESOURCEVIEW。 標頭d3d10umddi.h (包含 D3d10umddi.h) 另請參閱 CalcPrivateShaderResourceViewSize (D3D11) CreateShaderResourceView (D3D11) D3D11DDIARG_CREATESHADERRESOURCEVIEW...
GUID,表示驅動程式用於驅動程式CreateCryptoSession函式所建立之加密會話的加密類型。 GUID 可以是下列其中一項: 值意義 D3D11_1DDI_CRYPTO_TYPE_AES128_CTRAES-CTR) 區塊加密 (128 位進階加密標準 CTR 模式。 D3D11_1DDI_CRYPTO_TYPE_PROPRIETARY專屬加密演算法。
关闭swap swapoff -a 1.创建交换分区的文件:增加2G大小的交换分区 dd if=/dev/zero of=/var/swap...
forked fromDrNseven/D3D11-Worldtoscreen-Finder NotificationsYou must be signed in to change notification settings Fork0 Star0 Files master FW1FontWrapper Minhook README.md d3d11hook.sln d3d11hook.vcxproj d3d11hook.vcxproj.filters main.h