cocos2d-xis a multi-platform 2D game framework in C++, branched oncocos2d-iphoneand licensed under MIT. The master branch on github uses OpenGL ES 2.0 rendering, while the old gles11 branch uses OpenGL ES 1.1 rendering. Currently we focus on gles20 developmenet. ...
$ git clone https://github.com/cocos2d/cocos2d-x.git After cloning the repo, please execute download-deps.py to download and install dependencies. $ cd cocos2d-x cocos2d-x $ python download-deps.py After running download-deps.py. cocos2d-x $ git submodule update --init Download...
Supported operating systems: Windows 8 RP Build 8400 x86/x64,ARMis not supported now. Visual Studio: The Cocos2dx-win8 SDK Guide See theHowToCreateNewProject.htmlin the root path of Repository. SimpleGame Here is asimpleGameon github.
这里介绍一个适合做工具的UI库:ImGui, 地址:https://github.com/ocornut/imgui。核心文件仅有UI逻辑部分,可接入OpenGL/DX/Cocos2d-x等多种渲染库。 核心只有4个文件,也是够小的了。 GitHub上有一个Cocos2d-x lua版+ImGui的库:https://github.com/c0i/imguix。由于此库年久失修,在这儿上传一个ImGui1.6...
2.下载Cocos2d-x源码库。Cocos2d-x的Github地址https://github.com/cocos2d/cocos2d-x,你可以下载zip包解压,也可以用git/svn检出,需要提醒的是不要检出全部,否则你要等好一阵子,只要检Head Revision就可以了。 3.编译。拿到源码后你会发现有cocos2d-win32.vc2010.sln 和 cocos2d-win32.vc2012.sln 两个解决方案...
克隆GitHub 仓库Creator To Cocos2d-x. 将插件仓库目录creator_project/packages/creator_luacpp_support拷贝到 Creator 项目的packages目录 使用Creator 打开刚才添加插件的项目,在菜单栏的项目(Project)下,即可看到LuaCpp Support菜单项。 Creator 场景导出 使用插件进行场景导出: ...
Provides a unified setup for both Cocos2d-x and Cocos. This allows you to stay up to date with the latest Cocos2d-x releases. This includes using precompiled binaries and source code, in a single place. As always the source code is available from GitHub but, there is no longer a.zipfile...
git clonehttps://github.com/120910383/mota.git到develop\mota中。 解压缩官方cocos2d-x到develop\cocos2d-x,相对目录结构如下: -cocos2d-x +build +cmake +cocos ... +setup.py -mota +Classes ... ...
本篇博客所有代码已经同步到Github: UserDefault类使用:https://github.com/XINCGer/Cocos2d-X_Tools/tree/master/Cocos2d-x_Demo/LocalDataSave 文件读写操作:https://github.com/XINCGer/Cocos2d-X_Tools/tree/master/Cocos2d-x_Demo/FileSystemInCocos2dx 下一篇博客,我们将学习Cocos2d-X中的弱联网技术。 作者:...
@yubifeixian 我看懂了点,应该是为了控制github仓库大小,将重复提交的一些二进制文件用BFG Repo-Cleaner标记并移除。 但是我没弄明白下载某个版本的时候怎么恢复被移除的二进制文件。minggo (minggo) 2018年11月23日 01:52 #5 通过download_deps.py来下载第三方库。第三方库的版本在external/versions.json设置。gu...