Even though Unity comes with a decent script editor (Mono), a lot of people like to use another one instead. This short article explains how to change the script editor and introduces a few alternatives to Mono. The default script editor: Mono In case you are wondering what a script edito...
檢視Visual Studio Tools for Unity 的變更記錄,Windows。 查看來自 1.0.0.0 版到 4.7.0.0 版和更高版本的變更。
Version:5.3(switch to 5.4b) C# JS スクリプト言語 好きな言語を選択してください。選択した言語でスクリプトコードが表示されます。 class in UnityEditor.VersionControl 説明 シンプルなチェンジセットのリスト
UnityEditor.AI UnityEditor.Analytics UnityEditor.Android UnityEditor.AnimatedValues UnityEditor.Animations UnityEditor.AppleTV UnityEditor.AssetImporters UnityEditor.Build UnityEditor.Callbacks UnityEditor.Compilation UnityEditor.Connect UnityEditor.CrashReporting UnityEditor.DeviceSimulation UnityEditor.EditorTools Un...
Version:2017.1 语言:中文 EditorGUI.EndChangeCheck public static boolEndChangeCheck(); 返回 bool如果 GUI.changed 已设置为 true,则为 true;否则为 false。 描述 结束由 BeginChangeCheck () 开始的更改检查。 另请参阅:BeginChangeCheck。
unity3d.com Version: 2018.2 语言: 中文 脚本API UnityEngine UnityEditor Unity OtherEditorWindow.OnSelectionChange()描述 每当选择发生更改时调用。 \ 保存当前选择,稍后只需单击一次即可加载。 // Simple example that lets you save the current selection and load it.using UnityEngine; using UnityEditor...
Version:2017.1 Language:中文 EditorGUI.EndChangeCheck public static boolEndChangeCheck(); Returns bool如果 GUI.changed 已设置为 true,则为 true;否则为 false。 Description 结束由 BeginChangeCheck () 开始的更改检查。 另请参阅:BeginChangeCheck。
UnityEditor.Profiling.Memory Other Experimental: this API is experimental and might be changed or removed in the future. VisualElementFocusChangeDirection class in UnityEngine.Experimental.UIElements / Inherits from:Experimental.UIElements.FocusChangeDirection Description 为VisualElemen...
(addr, addrIsEP=false) - dart: added support for version 3.2 - arm: switch analysis heuristic: fix: disabled heuristic was not honored - elf: dwarf: upgrades - typelibs: win32: updates - gui: android global analysis: added exclusion filter - gui: script editor: tweaks - gui: filtered ...
Windows / Mac (Intel editor version only) / Linux Unity 2019.3 Unity 2020.3 Unity 2021.3 Unity 2022.2 Full documentation is available here Few things to have in mind, limitations: most limitations can be overcome with User Defined Script Overrides (see docs for more info) ...