建立CD3DX12_RESOURCE_DESC的新未初始化實例。 explicit CD3DX12_RESOURCE_DESC(const D3D12_RESOURCE_DESC& o) 建立CD3DX12_RESOURCE_DESC的新實例,以另一個 D3D12_RESOURCE_DESC 結構的內容初始化。 CD3DX12_RESOURCE_DESC(D3D12_RESOURCE_DIMENSION維度、UINT64 對齊方式、UINT64 寬度、UINT 高度、UINT16 depth...
一种帮助程序结构,用于轻松初始化 [**D3D12_RESOURCE_DESC1**] (/windows/win32/api/d3d12/ns-d3d12-d3d12_resource_desc1) 结构。
创建CD3DX12_RESOURCE_DESC的新实例,该实例使用另一个D3D12_RESOURCE_DESC结构的内容进行初始化。 CD3DX12_RESOURCE_DESC (D3D12_RESOURCE_DIMENSION尺寸、UINT64 对齐方式、UINT64 宽度、UINT 高度、UINT16 depthOrArraySize、UINT16 mipLevels、DXGI_FORMAT格式、UINT sampleCount、UINT sampleQuality、D3D12_TEXTURE_...
Constructor that creates a new instance of a CD3DX12_RESOURCE_DESC1 initialized with the contents of a D3D12_RESOURCE_DESC1 structure.CD3DX12_RESOURCE_DESC1(D3D12_RESOURCE_DIMENSION, UINT64, UINT64, UINT, UINT16, UINT16, DXGI_FORMAT, UINT, UINT, D3D12_TEXTURE_LAYOUT, D3D12_RESOURCE_FLAGS...
CD3DX12_RESOURCE_DESC1結構 文章 13/06/2023 3 位參與者 意見反映 在此文章 語法 成員 規格需求 另請參閱 協助程式結構,可讓您輕鬆初始化 D3D12_RESOURCE_DESC1 結構。 語法 C++ 複製 struct CD3DX12_RESOURCE_DESC1 : public D3D12_RESOURCE_DESC1 { CD3DX12_RESOURCE_DESC1(); explicit CD3...
CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT CD3DX12_RECT CD3DX12_RESOURCE_ALLOCATION_INFO CD3DX12_RESOURCE_BARRIER CD3DX12_RESOURCE_DESC CD3DX12_RESOURCE_DESC1 CD3DX12_ROOT_CONSTANTS CD3DX12_ROOT_DESCRIPTOR CD3DX12_ROOT_DESCRIPTOR1 CD3DX12_ROOT_DESCRIPTOR_TA...
CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT CD3DX12_RECT CD3DX12_RESOURCE_ALLOCATION_INFO CD3DX12_RESOURCE_BARRIER CD3DX12_RESOURCE_DESC CD3DX12_RESOURCE_DESC1 CD3DX12_ROOT_CONSTANTS CD3DX12_ROOT_DESCRIPTOR CD3DX12_ROOT_DESCRIPTOR1 CD3DX12_ROOT_DESCRIPTOR_TA...
一种帮助程序结构,用于轻松初始化 [**D3D12_RESOURCE_DESC1**] (/windows/win32/api/d3d12/ns-d3d12-d3d12_resource_desc1) 结构。
D3D12_RESOURCE_FLAGS flags);CD3DX12_RESOURCE_DESCstaticinlineBuffer(constD3D12_RESOURCE_ALLOCATION_INFO& resAllocInfo, D3D12_RESOURCE_FLAGS flags = D3D12_RESOURCE_FLAG_NONE);CD3DX12_RESOURCE_DESCstaticinlineBuffer(UINT64 width, D3D12_RESOURCE_FLAGS flags = D3D12_RESOURCE_FLAG_NONE, UINT64 alignmen...
建立CD3DX12_RESOURCE_DESC1的新未初始化實例。CD3DX12_RESOURCE_DESC1(const D3D12_RESOURCE_DESC1&)建構函式,這個建構函式會使用D3D12_RESOURCE_DESC1結構的內容初始化CD3DX12_RESOURCE_DESC1的新實例。CD3DX12_RESOURCE_DESC1(D3D12_RESOURCE_DIMENSION, UINT64, UINT64, UINT, UINT16, UINT16, DXGI_FORMAT,...