一个帮助程序结构,用于轻松初始化D3D12_DESCRIPTOR_RANGE1结构。 语法 C++复制 structCD3DX12_DESCRIPTOR_RANGE1:publicD3D12_DESCRIPTOR_RANGE1{ CD3DX12_DESCRIPTOR_RANGE1();explicitCD3DX12_DESCRIPTOR_RANGE1(constD3D12_DESCRIPTOR_RANGE1 &o); CD3DX12_DESCRIPTOR_RANGE1(D3D12_DESCRIPTOR_RANGE_TYPE rangeType,...
Creates a new instance of a CD3DX12_DESCRIPTOR_RANGE1, initializing the following parameters: D3D12_DESCRIPTOR_RANGE_TYPErangeType UINT numDescriptors UINT baseShaderRegister UINT registerSpace = 0 D3D12_DESCRIPTOR_RANGE_FLAGSflags = D3D12_DESCRIPTOR_RANGE_FLAG_NONE ...
A helper structure to enable easy initialization of a D3D12_DESCRIPTOR_RANGE1 structure.SyntaxC++ نسخ struct CD3DX12_DESCRIPTOR_RANGE1 : public D3D12_DESCRIPTOR_RANGE1{ CD3DX12_DESCRIPTOR_RANGE1(); explicit CD3DX12_DESCRIPTOR_RANGE1(const D3D12_DESCRIPTOR_RANGE1 &o); CD3DX12_DESCRIPTOR...
協助程序結構,可讓您輕鬆初始化 D3D12_DESCRIPTOR_RANGE1 結構。 語法 C++ 複製 struct CD3DX12_DESCRIPTOR_RANGE1 : public D3D12_DESCRIPTOR_RANGE1{ CD3DX12_DESCRIPTOR_RANGE1(); explicit CD3DX12_DESCRIPTOR_RANGE1(const D3D12_DESCRIPTOR_RANGE1 &o); CD3DX12_DESCRIPTOR_RANGE1(D3D12_DESCRIPTOR_RANGE_...
A helper structure to enable easy initialization of a D3D12_DESCRIPTOR_RANGE1 structure. Syntax C++ Copiere struct CD3DX12_DESCRIPTOR_RANGE1 : public D3D12_DESCRIPTOR_RANGE1{ CD3DX12_DESCRIPTOR_RANGE1(); explicit CD3DX12_DESCRIPTOR_RANGE1(const D3D12_DESCRIPTOR_RANGE1 &o); CD3DX12_DESCRIPTOR_...
A helper structure to enable easy initialization of a D3D12_DESCRIPTOR_RANGE1 structure. Syntax C++ Kopeeri struct CD3DX12_DESCRIPTOR_RANGE1 : public D3D12_DESCRIPTOR_RANGE1{ CD3DX12_DESCRIPTOR_RANGE1(); explicit CD3DX12_DESCRIPTOR_RANGE1(const D3D12_DESCRIPTOR_RANGE1 &o); CD3DX12_DESCRIPTOR...
A helper structure to enable easy initialization of a D3D12_DESCRIPTOR_RANGE1 structure. Syntax C++ Kopírovať struct CD3DX12_DESCRIPTOR_RANGE1 : public D3D12_DESCRIPTOR_RANGE1{ CD3DX12_DESCRIPTOR_RANGE1(); explicit CD3DX12_DESCRIPTOR_RANGE1(const D3D12_DESCRIPTOR_RANGE1 &o); CD3DX12_DESCRI...
一个帮助程序结构,用于轻松初始化D3D12_DESCRIPTOR_RANGE1结构。 语法 C++复制 structCD3DX12_DESCRIPTOR_RANGE1:publicD3D12_DESCRIPTOR_RANGE1{ CD3DX12_DESCRIPTOR_RANGE1();explicitCD3DX12_DESCRIPTOR_RANGE1(constD3D12_DESCRIPTOR_RANGE1 &o); CD3DX12_DESCRIPTOR_RANGE1(D3D12_DESCRIPTOR_RANGE_TYPE rangeType,...
CD3DX12_DESCRIPTOR_RANGE1 CD3DX12_DXIL_LIBRARY_SUBOBJECT CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION CD3DX12_EXISTING_COLLECTION_SUBOBJECT CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT CD3DX12_GPU_DESCRIPTOR_HANDLE CD3DX12_HEAP_DESC CD3DX12_HEAP_PROPERTIES CD3DX12_HIT_GROUP_SUBOBJECT CD3DX12_LOCAL_ROOT_...