Another View: A call for unity, understanding and toleranceHarmarneh, Michael
Warning: When you access shared material properties from a C# script, make sure to use Renderer.sharedMaterial and not Renderer.material. Renderer.material creates a copy of the material and assigns the copy back to the Renderer. This stops Unity from batching the draw calls for that Renderer....
Unity 2021.3.9f1 choosing another layout : Obtained 27 stack frames. #0 0x0055db785f331c in burst_signal_handler(int, siginfo_t*, void*) #1 0x007f250c23be60 in funlockfile #2 0x007f250c82c2fd in g_type_check_instance #3 0x007f250c821e7c in g_signal_handlers_disconnect_m...
A Cisco CallManager code change resets a variable to false when it receives a message, and the new destination number has an intercept table entry. By doing so, the Cisco CallManager continues to forward the call after the CTI application redirects the call to a new destination. CSCdt19887...
The graph shows that the equation of the trend line is linear and can be used to predict the dependent variable (in this case, memory) based on the control variable (the number of phones). In this particular test, the R 2 value is extremely close to 1. From the equation, we can ...
V572. Object created using 'new' operator is immediately cast to another type. Consider inspecting the expression. V573. Use of uninitialized variable 'Foo'. The variable was used to initialize itself. V574. Pointer is used both as an array and as a pointer to single object. V575. Functi...
Social Scalability: To create a framework that allows variable forms of one-to-many users across both co-located and remote perspectives. This framework should encourage the use of experiences that allow one to interact; but that also the experience should scale naturally and with collaboration and...
Binding WPF Datagrid's row color to a variable property of an item inside an observable collection Binding-Array-XAML Bitmap<->BitmapImage conversion BitmapImage from Embedded Resource BitmapImage Memory Leak BitMapImage's Height and Width differs from PixelHeight and PixelWidth blink an image...
V572. Object created using 'new' operator is immediately cast to another type. Consider inspecting the expression. V573. Use of uninitialized variable 'Foo'. The variable was used to initialize itself. V574. Pointer is used both as an array and as a pointer to single object. V575. Functi...
Perhaps another variable should be incremented instead. V553. Length of function body or class declaration is more than 2000 lines. Consider refactoring the code. V554. Incorrect use of smart pointer. V555. Expression of the 'A - B > 0' kind will work as 'A != B'. V556. Values of...