If the object has non-uniform scale, the thickness will vary on different sides of the object.To fix this, either apply Ctrl-A or clear Alt-S scale.”我用谷歌翻译了一下是这样“修改厚度使用本地顶点坐标计算。如果对象具有非均匀缩放,厚度将在物体的不同侧而变化。为了解决这个问题,无论是应用...
# "Object has non-uniform scale, sculpting may be unpredictable", it means we can't sculpt everything, there are some requirements # create a new plain, append a heavy simple subdivision on it to create more than 4000 vertices, then we can play the carving happily. # a little bug, ...
Now, the cube is the correct size, but we have a slight problem: the object now has a non-uniform scale. All 3D software expects meshes to be a scale of1on thex-axis,1on they-axis, and1on thez-axis. This is how the software understands what an object's default size is. If th...
Non-uniform scale 尺度不均 We have fixed some bugs that were preventing non-uniform scaling from working as expected. It’s now possible to use non-uniform scaling with local or world space aligned particles and get predictable results. 我们已修复了一些阻止按比例缩放无法正常工作的错误。 现在可以...
A manifold mesh will always define an even number of non-overlapped surfaces. 快照材质 材质快照,使用一张图像来表达包括光照和反射在内的整个材质。 蒙版 遮罩 一张用于包括或排除部分图像的灰度图像。蒙版应用为 Alpha通道,或在 颜色混合模式 中用作混合系数。 网格 Type of object consisting of Vertices, ...
Get into Object mode and press Shift + A to open the Add menu. Select Mesh > Cylinder to add a new cylinder to the scene. AddCylinder 文中给的设置 AddCylinderOptions Make the cylinder smooth by pressing the Smooth button in the Shading section in the Tool Shelf on the left. ...
Paste Length: Makes the length of all the selected curve objects the same as that of active curve object. The scale remains unchanged. Mark Start Vertex (edit mode): Marks the start vertex of a closed (cyclic) splines of the selected curve objects. If the curves have shape keys, they ma...
Real world dimensions; scene scale units: cm in Blender 3.3 (that is: Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3.3). PBR Multi-Engine Textures Pack included: in a zipped folder, you'll find the PBR Textures set (as 16-bit PNGs with Alpha) for a bunch...
Paste Length: Makes the length of all the selected curve objects the same as that of active curve object. The scale remains unchanged. Mark Start Vertex (edit mode): Marks the start vertex of a closed (cyclic) splines of the selected curve objects. If the curves have shape keys, they ma...
Real world dimensions; scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale).Uniform scale object (scale applied in Blender 3D).PBR Multi-Engine Textures Pack included: in a zipped folder, you'll find the PBR Textures set for a bunch of rendering engines or game engines...