Mask view to region / Clear maskAlt + B Center 3DcursorShift + C Move active object to collec...
Object Origin Size:用于控制物体的原心尺寸,直径范围为410个Blender单位。Display Mini Axis:控制3D窗口左下角的小坐标尺寸,Size用于调节大小,Brightness则用来调节透明度。2.2.1.2 View Manipulation(视图控制)设置Auto Depth:开启视图的自动Z缓冲深度检测。Zoom To Mouse Position:开启后,使用MMB对视角做旋转等操作时,...
1、Blender的快捷键及操作技巧常用技巧:通用操作操作热键删除Delete全部删除Ctrl+XScaleS对象模式/编辑模式转换(Object mode / Edit mode)Tab全选或取消全选所有顶点(Select/Deselect al vertices)A选择界线(Border select)B抓取模式(Grab mode)G视图操作热键前面观(Frontview)Numpad 1侧面观(Sideview)Numpad 3俯视图(...
到旋转物体模式(rotate object)下,激活Rotate mode使用R键或使用Gesture_system.在Grab mode,可以使用鼠标LMB或enter旋转物体。使用RMB或ESC取消,旋转完成后旋转的角度在3D视图顶点中是看不到的。 旋转约束轴 就像Grab mode,可以使用鼠标或键盘约束轴旋转,这里唯一的不同就是键入一个角度。 (参照Grab mode Axis_cons...
Object Origin Size 物体/灯的原点的显示像素直径 6 (4~10) Diameter in Pixels for Object/Lamp origin display Display Mini Axis 在3D视图左下角显示可转动的3D小坐标轴 √ Show a small rotating 3D axis in the bottom left corner of the 3D view ...
Focuses view on currently selected object/s by centering them in the viewport, and zooming in until they fill the screen. 数字键盘 点 .键 视图放大所选择物体(最后创建的物体),显示物体 31 Center View to Cursor Alt-Home Centers view to 3D-cursor. ...
Focuses view on currently selected object/s by centering them in the viewport, and zooming in until they fill the screen. 数字键盘 点 .键 视图放大所选择物体(最后创建的物体),显示物体 31 Center View to Cursor Alt-Home Centers view to 3D-cursor. ...
space.overlay.show_axis_x = False space.overlay.show_axis_y = False space.overlay.show_cursor = False space.overlay.show_object_origins = False N_PLANETS = 6 START_FRAME = 1 END_FRAME = 200 # setup scene settings setup_scene()
18.hom_mat3d_rotate_local( : : HomMat3D, Phi, Axis : HomMat3DRotate) 相对于新坐标系统,增加一个绕着某个坐标轴的旋量到齐次矩阵HomMat3D中,输出为新的齐次矩阵。 17.contour_to_world_plane_xld(Contours : ContoursTrans : CameraParam, WorldPose, Scale : ) ...
space.overlay.show_axis_x = False space.overlay.show_axis_y = False space.overlay.show_cursor = False space.overlay.show_object_origins = False N_PLANETS = 6 START_FRAME = 1 END_FRAME = 200 # setup scene settings setup_scene()