Align Bones 对齐骨骼¶ 参考 模式 编辑模式 菜单 骨架‣ 变换 ‣ 对齐骨骼 快捷键 Ctrl-Alt-A 旋转所选骨骼以获得与活动骨骼相同的方向。Bone Roll 骨骼扭转¶ 在编辑模式 中,可以控制骨骼滚动(即围绕骨骼的Y轴旋转)。 然而,在编辑骨架之后 或当使用欧拉旋转( euler rotation ), 你可能想要设置...
This can be easily done by going in the side view, entering armature Edit Mode and sliding the bone junction between thigh and shin slightly toward the world's Y axis. Finally align the heel bone by going in the front view and placing the head and tail to fill the foot size from side...
General (most window types)ToolbarT PropertiesN Add Object/NodeShift + A DeleteX or Delete Search for FunctionF3 MoveG ScaleS RotateR … along axis_ then X/Y/Z … along local axis_ then X,X/Y,Y/Z,Z Trackball RotateR, R Precise movementShift (hold)Incremental movementCtrl (hold)Duplic...
Add Bone 添加骨骼 E / Ctrl+Click Rotate 旋转 Ctrl+R Recalculate Roll 重新计算Roll Ctrl+N Align Bones 骨骼对齐 Ctrl+Alt+Alt Move to Bone Layers 移动到骨骼层 M View Bone Layers 查看骨骼图层 Shift+M Set Bone Flag 设置骨骼标志 Shift+W Switch Bone Direction 骨骼方向变换 Alt+F Scroll Hierarchy...
Add Bone 添加骨骼 E / Ctrl+Click Rotate 旋转 Ctrl+R Recalculate Roll 重新计算Roll Ctrl+N Align Bones 骨骼对齐 Ctrl+Alt+Alt Move to Bone Layers 移动到骨骼层 M View Bone Layers 查看骨骼图层 Shift+M Set Bone Flag 设置骨骼标志 Shift+W Switch Bone Direction 骨骼方向变换 Alt+F Scroll Hierarchy...
The options in this menu align your view with specified local axes of the selected active object, bone, or, in Edit Mode with the normal of the selected face. Hold down Shift while using the numpad to set the view axis. 以7,1,3 个视图作为基础。然后寻找从上往下 看到的第一个面。然后...
Face bone roll axis corrections. Tongue bone meta-rig positioning corrections. Teeth bone retargeting corrections. 2.0.0 Blender 4.0 support. WIP Experimental DataLink added: Currently in alpha stages, more a proof of concept at the moment. ...
realign_spring_bones_axis(chr_cache, arm) @@ -1639,7 +1639,7 @@ def clear_grease_pencil(): def add_custom_bone(chr_cache, arm, parent_mode, bone_length = 0.05, skip_length = 0.0): props = bpy.context.scene.CC3ImportProps arm_pose = reset_pose(arm) arm_pose = set_rest_pose...
17 Align View to Active The options in this menu align your view with specified local axes of the selected active object, bone, or, in Edit Mode with the normal of the selected face. Hold down Shift while using the numpad to set the view axis. ...
对齐: (Menu: View ‣ Align View)这些选项允许您对视图进行对齐和定向(译者注:对齐某轴/线,在直角坐标系中意味着视图平行于与该轴/线垂直的面,即视图的法线与该轴/线平行)。视图对齐活动项该菜单中的选项用于调整视图与选中的活动物体、骨骼的指定局部轴对齐,或在 编辑模式 下与选中面的法线对齐。