I have two GameObject, a door and the trigger. each GameObject has a script in each one, the trigger has PlayerDoorTrigger.js detects if the player enters the trigger. While the door has doorMove.js opens the door when clicked on. I'm having a problem getting the boolean from PlayerDoo...
0 Trying to access another script in another GameObject 0 Object's parameter is not a member of Object(UNITY EDITOR) 1 Unity 'the object of type has been destroyed' error 0 MissingReferenceException: Error after destroying a moving game object 0 null reference exception in...
[WebGL] [Unity Physics] JobTempAlloc warnings and Memory access violation errors are thrown when entities are colliding WebGL - Aug 01, 2020 Reproduction steps: 1. Open the attached project ("case_1267503-WebGL-ECS-crash.zip") 2. Switch build target...
Launching lib/main.dart on iPhone (Vadim) in debug mode... Automatically signing iOS for device deployment using specified development team in Xcode project: JWLC4DLW2U Running Xcode build... Xcode build done. 15,1s Installing and launch...
选择starksdk-unity-tools,选择最新版本 确认在 小程序开发者平台 中的游戏有管理员权限 使用说明 API演示工程 可以通过在宿主中运行本地apk体验各接口功能(使用appid :tt9a4aecf7057074ae,仅本地调试,不提供此appid的发布权限) ...