//采用循环池来获取rtp对象 auto rtppkt = ResourcePoolHelper<RtpPacket>::obtainObj(); unsigned char *pucRtp = rtppkt->payload; pucRtp[0] = '$'; pucRtp[1] = _ui8Interleaved; pucRtp[2] = ui16RtpLen >> 8; pucRtp[3] = ui16RtpLen & 0x00FF; pucRtp[4] = 0x80; pucRtp[5] =...
所以第一个字节’$'用于与RTSP区分,第二个字节用于区分RTP和RTCP(RTP和RTCP的channel是在RTSP的SETUP过程中,客户端发送给服务端的。一般情况下 RTP通道编号是偶数,RTCP通道编号是奇数)。RTP/RTCP的前缀四个字节如下所示:(在rtp over tcp发送协议下)2.rtp over tcp的包格式根据前面的说明,现在RTP的打包方式要在...
2024-03-25 16:36:57.520 I [MediaServer.exe] [6612-event poller 14] PSDecoder.cpp:67 onSearchPacketTail | 解析 ps 异常: bytes=33264, exception=Assertion failed: (end == mpeg_bits_tell(reader)), function system_header_read, file D:\project02\ZLMediaKit\3rdpart\media-server\libmpeg\sou...
RtpPacket::Ptr RtpTrack::inputRtp(TrackType type, int sample_rate, uint8_t *ptr, size_t len) { ... auto rtp = RtpPacket::create(); //需要添加4个字节的rtp over tcp头 rtp->setCapacity(RtpPacket::kRtpTcpHeaderSize + len); rtp->setSize(RtpPacket::kRtpTcpHeaderSize + len); rtp-...
ZLMediaKit尽量使用循环池来避免这些问题,以下代码时RTP包循环池使用代码片段:RtpPacket::Ptr RtpInfo::makeRtp(TrackType type, const void* data, unsigned int len, bool mark, uint32_t uiStamp) { uint16_t ui16RtpLen = len + 12; uint32_t ts = htonl((_ui32SampleRate / 1000) * uiStamp)...
WarnL <<"received rtp packet when dtls not completed from:"<<getPeerAddress(tuple);return; }// SRTP解密if(_srtp_session_recv->DecryptSrtp((uint8_t*) buf, &len)) {// 处理RTP报文onRtp(buf, len, _ticker.createdTime()); }return; ...
A lightweight RTSP/RTMP/HTTP/HLS/HTTP-FLV/WebSocket-FLV/GB28181 server and client framework based on C++11 - ZLMediaKit/src/Rtp/RtpProcess.cpp at ae45c24fa392ab542473b883f3091b654572cbfc · zeusseo/ZLMediaKit
on_stream_none_reader on_stream_not_found=https://127.0.0.1/index/hook/on_stream_not_found on_server_started=https://127.0.0.1/index/hook/on_server_started on_server_keepalive=https://127.0.0.1/index/hook/on_server_keepalive on_rtp_server_timeout=https://127.0.0.1/index/hook/on_rtp_...
* 1: rtp over udp ,这种方式是rtp通过单独的udp端口传输 * 2: rtp over udp_multicast,这种方式是rtp通过共享udp组播端口传输 * 3: rtp over tcp,这种方式是通过rtsp信令tcp通道完成传输 * 4: rtp over http,下面着重讲解:rtp over http
throwApiRetException("can not find the stream", API::NotFound); }// 异步执行src->getOwnerPoller()->async([=]() mutable {//auto result = src->setupRecord((Recorder::type)allArgs["type"].as<int>(),true, allArgs["customized_path"], allArgs["max_second"].as<size_t>()); ...