Issue: I was analyzing my hard drive, and I saw that DXCache is taking up a lot of space within the NVIDIA folder. What is this folder, and can I delete its contents, seeing that it's cache-related? Understand instantly Understanding DirectX Shader Cache Should you delete the DXCache ...
Although DirectX 12 Ultimate has many new features, you don’t need to worry about them. They’re mainly for developers to optimize games beyond what they could do in DirectX 12 or DirectX 11. The most important addition is DXR, which enables ray tracing not only on PC but on theXbox S...
Creating Custom Transforms Using COM and DirectX HorizontalAlignment Element Token Element (One Child Element) ULongToPtrdiffT function (Windows) ULongToSSIZET function (Windows) WordAdd function (Windows) MSP_PRIVATE_EVENT_INFO structure (Windows) EnumWindowStationProc callback function (Windows) IDCompo...
DirectX version DirectX 12 DirectX 12 DirectX is used in video games, with newer versions supporting better graphics and features. The latest version is DirectX 12 Ultimate, which includes support for ray tracing, mesh shaders, and variable rate shading (VRS). ...
DirectX is used in games, with newer versions supporting better graphics. Price comparison Qualcomm Snapdragon 7c Gen 2 Qualcomm Snapdragon 835 Share Cancel Which are the best mobile chipsets? Samsung Exynos 2200 10 Samsung Exynos 2400 1
which is why it’s been considered gaming’s exalted and unattainable Holy Grail for decades now. Even Nvidia’s RTX implementation, built on top ofMicrosoft’s forthcoming DirectX Raytracing API, doesn’t provide “true” ray tracing. Instead, it’s a hybrid rendering model that leans on tr...
Creating Custom Effects with XML and DirectX Pixel Shaders TitleText Element Virtual Disk Functions (Windows) Matrix4x4F constructor overload function (Windows) DeviceController.add_DeviceArrival method (Windows) IStreamSelectorStatics::SelectBestStreamAsync method (Windows) DCOMPOSITION_TRANSFORM_MODE enum...
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Creating Custom Effects with XML and DirectX Pixel Shaders TitleText Element Virtual Disk Functions (Windows) Matrix4x4F constructor overload function (Windows) DeviceController.add_DeviceArrival method (Windows) IStreamSelectorStatics::SelectBestStreamAsync method (Windows) DCOMPOSITION_TRANSFORM_MODE enum...
Register now Learn Discover Product documentation Development languages Topics Sign in We're no longer updating this content regularly. Check the Microsoft Product Lifecycle for information about how this product, service, technology, or API is supported. Return to main site Search...