void gl.getExtension('WEBGL_draw_buffers').drawBuffersWEBGL(buffers); Parameters buffers AnArrayofGLenumconstants defining drawing buffers. Possible values: gl.NONE: The fragment shader is not written to any color buffer. gl.BACK: The fragment shader is written to the back color buffer. ...
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TheWebGL2RenderingContext.drawBuffers()method of theWebGL 2 APIdefines draw buffers to which fragment colors are written into. The draw buffer settings are part of the state of the currently bound framebuffer or the drawingbuffer if no framebuffer is bound. ...
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