問題描述 如何使用 OpenGL、SDL 和 C++ 繪製文本? (How do I draw text using OpenGL, SDL and C++?) 我聽說過有關 here 的 SDL_TFF,但我沒有了解我應該如何連接 TrueType2 庫。 也許那裡有更好的東西? 參考解法 方法 1: I came across this great gui
In the DrawText() function, you are blitting the surface using SDL and rendering with OpenGL. You should not use regular SDL blitting when using OpenGL; it doesn't work. So this line should not be there: SDL_BlitSurface(g_pText, &sourceRect, g_pSurfaceDisplay, NULL); Also, this ...
("ERROR - %s\n", SDL_GetError()); return 1; } Uint32 flags = SDL_WINDOW_OPENGL | SDL_WINDOW_FULLSCREEN; window = SDL_CreateWindow("Test GL Window", 1920, 1080, flags); if (!window) { SDL_Log("ERROR - %s\n", SDL_GetError()); return 1; } glContext = SDL_GL_Create...
ochre is a 2D game that uses using OpenGL and SDL2 implemented in C++. It is being developed and maintained by NANDerthal Games. Documentation View documentation here. Prerequisites and Installation External dependencies are listed below, and the installation instructions for these can be found on ...
I was developing a small engine running on a combination of SDL and OpenGL, and I want to use that engine for a school project, so I needed to test it on a school PC to see the performance. This resulted in a shader compile error: Shader compile ERROR DEBUG INFO: ERROR:...
You don't really need openGL until you want 3D. But a 3D game is very difficult and time consuming for one person to tackle let alone a beginner. But you can use openGL with SDL. SFML is really popular also so check that out. I've never used it so I can't really say much about...
prismopenglusingglutaddmenuentryglrotatedaxis PrismusingOpenGLAdvancedGraphics(COMP7910)Md.MahfuzurRahmanIntroductionOpenGLisverysuccessfulcomputergraphicsAPI.Differenttypesofgraphicsdisplay(e.g.polygons,text,images,etc.)canbeeasilyhandledinOpenGL.OpenGLhasthecapabilitytomanageeventsfromdifferenttypesofinputdevices(e....
[2017.07.30-07.15.25:346][ 0]LogInit:Error: _PlatformCreateOpenGLContextCore - Could not create OpenGL 4.3 context, SDL error: 'Could not create GL context: GLXBadFBConfig' Assertion failed: SharedContext.hGLContext [File:/home/caden/UnrealEngine/Engine/Source/Runtime/OpenGLDrv/Private/Linux/...
I am working on an OpenGL project. In this project, I would like to simulate a 3D chess game in c++. Of course, the pieces should be movable at will. The chessboard and pieces are already displayed with textures included. I have been working on transforming the pieces. In my model clas...
SDL */ if (SDL_Init(SDL_INIT_VIDEO) < 0) { printf("Could not initialize SDL\n"); return 1; } /* seed random number generator */ srand(time(NULL)); /* create window and renderer */ window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_OPENGL); if (...