Yes. FluidX3D does all rendering (rasterization and raytracing) in OpenCL C, so no display output and no graphics features like OpenGL/Vulkan/DirectX are required. Rendering is just another form of compute after
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NanoGui - A minimalistic cross-platform widget library for OpenGL 3.x or higher. [BSD] nuklear - A single-header ANSI C gui library. [PublicDomain] QCustomPlot - Qt plotting widget without further dependencies. [GPLv3] Qwt - Qt Widgets for Technical Applications. [Own based on LGPL] QwtPlo...
Before reaching the tracking subsystem, Vuforia converts every frame captured by the camera to a suitable format for OpenGL ES rendering and for the tracking operations. The tracking subsystem contains the computer vision algorithms that detect and track real world objects inside the video frames capt...