OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images. The OpenGLProgramming Guide, Seventh Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility...
Welcome to the website for the OpenGL Programming Guide (the "Red Book"). The latest release — the ninth edition — brings the most comprehensive discussion of the OpenGL API completely up to date. This edition throughly discusses the features of OpenGL version 4.5, OpenGL's latest version,...
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1, 6th EditionDave ShreinerMason WooJackie NeiderTom Davis
当当静香时刻图书专营店在线销售正版《OpenGLProgrammingGuide:TheOfficialGuidetoLearningOpenGL,Version4.5withSPIR-V英文原版OpenGL编程指南(原书第9版)约翰M》。最新《OpenGLProgrammingGuide:TheOfficialGuidetoLearningOpenGL,Version4.5withSPIR-V英文原版OpenGL编程
implementation strategiesOpenGL programming guide : the official guide to learning OpenGL, version 1.2 OpenGL Architecture Review Board, Mason Woo ... [et al.] Addison-Wesley, c1999 3rd ed.Dave ShreinerAddison-Wesley Longman Publishing Co., Inc....
OpenGL Programming Guide : The Official Guide to Learning OpenGL,Version 1.1 (2nd Edition) 电子书 读后感 评分☆☆☆ 评分☆☆☆ 评分☆☆☆ 评分☆☆☆ 评分☆☆☆ 类似图书 点击查看全场最低价 出版者:Addison-Wesley Pub (Sd) 作者:Mason Woo 出品人:...
OpenGL 1.x used fixed functions to deliver a useful graphics pipeline to application developers. To configure the various stages of the pipeline shown in Figure 12-1, applications called OpenGL functions to tweak the calculations that were performed for each vertex and fragment. Complex al...
Texture mapping is more of an art than a science. Texture-mapping complicated shapes requires lots of experimentation, experience, and patience. See Chapter 9 in theOpenGL Programming Guide(also called the Red Book; see the bibliography at the end of this article) for additional information on ...
Vulkan™ Programming Guideintroduces powerful 3D development techniques for fields ranging from video games to medical imaging, and state-of-the-art approaches to solving challenging scientific compute problems. Whether you’re upgrading from OpenGL or moving to open-standard graphics APIs for the firs...
OpenGL Red Book Example Code This is the example code for the OpenGL Programming Guide (Red Book), 9th Edition. It is mostly an import of code from previous editions with minor updates to match some of the descriptions in the latest edition of the book. We will be adding more samples and...