Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Le
Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming. ...
DECLARE_MULTICAST_DELEGATE(FOnAsyncLoadingFlushUpdate); static FOnAsyncLoadingFlushUpdate OnAsyncLoadingFlushUpdate; // Callback on the game thread when an async load is started. This goes off before the packages has finished loading DECLARE_MULTICAST_DELEGATE_OneParam(FOnAsyncLoadPackage, const FString...
LogStreaming: Error: Couldn't find file for package /Game/StarterContent/Maps/Map2_BuiltData requested by async loading code. NameToLoad: /Game/StarterContent/Maps/Map2_BuiltData 根据UE 的定义,"/Game/" 是 GameRootPath(见 PackageName.cpp) 是程序加载文件时搜索的路径之一。 所以这样写可以成功,...
Bugfix: Fixed an issue with leaked linkers created by blocking load requests during async loading. Bugfix: Fixed an issue with leaked log archive. Bugfix: Fixed an issue where there was an incomplete/missing callstacks reported by thread heartbeat when a hang is detected. Bugfix: Fixed an ...
ARPG ではゲーム内での保存が行われるため、スタートアップ時にはゲーム内のすべてのアイテムを事前にロードする必要があります。これは、 BP_GameInstance から次のロジックを使用して行われます。 クリックしてフルサイズで表示 AsyncLoadPrimaryAssetList ノードは最終的に URPGAssetManager ...
Bugfix: Fixed an issue with leaked linkers created by blocking load requests during async loading. Bugfix: Fixed an issue with leaked log archive. Bugfix: Fixed an issue where there was an incomplete/missing callstacks reported by thread heartbeat when a hang is detected. Bugfix: Fixed an ...
Async Save Game To Slotis the recommended way to save your game, due to its ability to avoid hitches even when saving larger amounts of data. However, if your savegame data is small, or if you are saving from a menu or pause screen, you can save the game with theSave Game ...
-TraceAutoStart-TraceAutoStart=[0|1]如果Unreal Insights正在运行,则在启动时自动开始追踪到本地追踪服务器;或者通过控制台命令来启动追踪。默认开启。 -NoTraceThreading-NoTraceThreading禁用追踪工作器线程。 键盘输入快捷键 所有输入和控制参考都是有限的并且可能改变。
au.ForceSyncAudioDecodesDisables using async tasks for processing sources. 0: Not Disabled, 1: Disabled au.IsUsingAudioMixerWhether or not we're currently using the audio mixer. Change to dynamically toggle on/off. This will only take effect if an audio device is currently not in use, unles...