“生成错误:生成失败与4错误(S) UnityEngine.Debug:LogErrorFormat (string,object[])”时使用Play As...
publicstaticvoidLogError(objectmessage, UnityEngine.Object context) { if(EnableLogger) Debug.LogError(message, context); } publicstaticvoidLogErrorFormat(stringformat,paramsobject[] args) { if(EnableLogger) Debug.LogErrorFormat(format, args); } publicstaticvoidLogErrorFormat(UnityEngine.Object context...
public class MyLogHandler :ILogHandler{ public void LogFormat(LogTypelogType, UnityEngine.Object context, string format, params object[] args) { Debug.logger.logHandler.LogFormat(logType, context, format, args); } public void LogException(Exception exception, UnityEngine.Object context) { Debug...
One or more errors occurred building the mod: (20:28:56): GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.UnityEngine.Debug:LogErrorFormat(String, Object...
// Replace the default debug log handler Debug.logger.logHandler = this; } public void LogFormat(LogType logType, UnityEngine.Object context, string format, params object[] args) { m_StreamWriter.WriteLine(String.Format(format, args)); m_StreamWriter.Flush(); m_DefaultLogHandler.LogFormat(...
0x0000019FC00E6CBB (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000019FC00E613E (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x0000019FC04196BB (Mono JIT Code) UnityEngine.Debug:Assert (bool) ...
publicvoidClearCache(){varcloudAreaTargets=FindObjectsOfType<CloudAreaTargetBehaviour>();foreach(varcloudAreaTargetBehaviourincloudAreaTargets){Debug.LogFormat("Deactivating CloudAreaTargetObserver: {0}",cloudAreaTargetBehaviour.name);cloudAreaTargetBehaviour.enabled=false;}// This method must be called ...
Bind<string>().FromInstance("Hello World!"); Container.Bind<Greeter>().AsSingle().NonLazy(); } } public class Greeter { public Greeter(string message) { Debug.Log(message); } }You can run this example by doing the following:Create a new scene in Unity Right Click inside the ...
Colossal.Logging.CustomLogHandler:LogException(Exception, Object)UnityEngine.Logger:LogException(Exception, Object)UnityEngine.Debug:LogException(Exception)Colossal.OdinSerializer.CustomLogger:LogException(Exception)Colossal.OdinSerializer.DebugContext:LogException(Exception)Colossal.OdinSerializer.ReflectionFormatter`1...
(Filename: C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs Line: 66) UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine....