1publicclassCallNativeAPI {23#ifUNITY_EDITOR4publicstaticvoidOpenWebView(stringurl) {5return;6}78publicstaticvoidSumNum(intv1,intv2) {9TestUnityEditor.SumNum(v1, v2);1011return;12}13#elifUNITY_IPHONE14[DllImport ("__Internal")]15publicstaticexternvoidOpenWebView(stringurl);16[DllImport ("_...
Unity.CodeEditor Unity.Collections Unity.Collections.LowLevel Classes Enumerations Allocator NativeArrayOptions NativeLeakDetectionMode Attributes Unity.Content Unity.Hierarchy Unity.IntegerTime Unity.IO Unity.Jobs Unity.Loading Unity.Profiling Unity.Properties Assemblies NativeLeakDetectionMode enumeration Leave fee...
public NativeCustomArray(int length, Allocator allocator) { int totalSize = UnsafeUtility.SizeOf<T>() * length;#if ENABLE_UNITY_COLLECTIONS_CHECKS // Native allocation is only valid for Temp, TempJob, Persistent or registered custom allocator if (allocator <= Allocator.None) throw new ArgumentE...
Unity Native Plugin API for Rust Notice WIP Currently supports D3D11, D3D12, Vulkan API is not stable. How to use Define in Cargo.toml [dependencies] unity-native-plugin = { version = "*", features = ["d3d11"] } # * Support features # * d3d11 - IUnityGraphicsD3D11 # * d3d12 ...
PackedNativeType PackedNativeUnityEngineObject TypeDescription VirtualMachineInformation UnityEditor.Networking UnityEditor.PackageManager UnityEditor.Playables UnityEditor.Presets UnityEditor.Profiling UnityEditor.Purchasing UnityEditor.Rendering UnityEditor.SceneManagement UnityEditor.ShortcutManag...
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unity3d.com Version: 2021.1 语言: 中文 脚本API UnityEngine UnityEditor Unity OtherPackedNativeUnityEngineObject.nativeObjectAddress public long nativeObjectAddress ; 描述 本机C++ 对象的内存地址。这与 UnityEngine.Object 的“m_CachedPtr”字段相匹配。
Enumerations Attributes UnityEngine Other struct in UnityEditor.MemoryProfiler Description C++ unity 类型的描述。 Variables name此 C++ unity 类型的名称。 nativeBaseTypeArrayIndex用于从 PackedMemorySnapshot.nativeTypes 数组获取本机 C++ 基类描述的索引。
PackedNativeType PackedNativeUnityEngineObject TypeDescription VirtualMachineInformation UnityEditor.Networking UnityEditor.Purchasing UnityEditor.Rendering UnityEditor.SceneManagement UnityEditor.Sprites UnityEditor.UI UnityEditor.VersionControl Classes Enumerations Attributes UnityEngine OtherPacked...
NativeMemoryArray<T> has a different role because it is for C# side only. License This library is licensed under the MIT License.About Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather ...