Variable management We aim at enhancing variable management in visual scripting to enable complex use cases and increase productivity. Visual s... Read more Under Consideration Visual scripting graph authoring API Allow developers to create and alter graphs procedurally via scripts. This would allow...
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This means that the variable doesn't reference anything yet. Trying to invoke or access anything from a variable that's null results in an error. You can test for this value to make sure that doesn't happen. You can also set such a variable to null yourself, in case you no longer ...
basic C# AES encryption, I think almost everyone wants it even though you are likely too lazy to separate key and salt from your game's code. At least it is more difficult for the player to just open the serialized protobuf file with Note Pad and see exactly where his money variable ...
We will need a public variable so that we can modify the movement speed in the Inspector later on: usingUnityEngine; usingSystem.Collections; publicclassPacmanMove:MonoBehaviour{ publicfloatspeed=0.4f; voidStart(){ } voidFixedUpdate(){
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Once this method runs out, the variable gets effectively destroyed. If I call this something like local gar. And then I go ahead and try and reference local var. And here we can see that there's nothing cool. If I type it in, it says the name local var does not exist in...
I am trying to use Dynamic 365 remote assist app to share my mixed reality app (built in Unity) to users on Microsoft teams. My app is using Vuforia for image target detection. Problem is, both remot...
–Code cleaning up and better variable/function names etc. Reply mgear 13/01/2015 at 23:27 V1.4 is now live in the asset store: http://u3d.as/6Xx Experimental binary import support for Brekel Point Cloud Pro V2 (can view single cloud or animated frames) *DX11 only Can also convert...
useRenderTexture = Application.HasProLicense();// Set the playback framerate!// (real time doesn't influence time anymore)Time.captureFramerate = frameRate;// Create a folder that doesn't exist yet. Append number if necessary.realFolder = folder;intcount = 1;while(Directory.Exists(realFolde...