dropdown.SetValueWithoutNotify(1); } } 操作步骤: 创建一个空物体,并将Dropdown组件添加到该物体上。 将DropdownExample脚本添加到该物体上。 在Inspector面板中,将Dropdown组件的引用拖拽到DropdownExample脚本的dropdown字段上。 在Start函数中,使用dropdown.SetValueWithoutNotify方法设置默认选项的索引。 运行游戏...
public void OnDropdownValueChanged(int value) { Debug.Log("Selected option: " + dropdown.options[value].text); } } 操作步骤: 创建一个空物体,并将Dropdown组件添加到该物体上。 将DropdownExample脚本添加到该物体上。 在Inspector面板中,将Dropdown组件的引用拖拽到DropdownExample脚本的dropdown字段上。
usingUnityEngine;usingUnityEngine.UI;publicclassDropdownExample:MonoBehaviour{publicDropdowndropdown;voidStart(){dropdown.ClearOptions();dropdown.AddOptions(newList<string>{"Option 1","Option 2","Option 3"});}publicvoidOnDropdownValueChanged(intvalue){Debug.Log("Selected option: "+dropdown.options...
dropDown.options.Remove(data); //移除指定位置 参数:索引 dropDown.options.RemoveAt(0); #endregion #region 添加监听函数 //当点击后值改变是触发 (切换下拉选项) dropDown.onValueChanged.AddListener((int v) => OnValueChange(v)); //若有多个,可以将自己当做参数传递进去,已做区分。 //dropDown.onVa...
For each option a text string can be specified, and optionally an image as well, if the Dropdown is setup to support it.The button has a single event called On Value Changed that responds when the user completes a click on one of the options in the list. It supports sending an ...
Set the Custom index pages by selecting them or deselecting them from the Custom Indexers dropdown list.包的自定义偏好设置Some Asset Store or Unity packages add their own custom preferences to the Preferences window. Typically, these use the package name as the preferences category. In this exa...
isCustom ? "Custom Position" : "Direction", "DropDownButton")) { GenericMenu gm = new GenericMenu(); gm.AddItem(new GUIContent("Direction"), !moveAnimation.isCustom, () => { moveAnimation.isCustom = false; EditorUtility.SetDirty(Target); }); gm.AddItem(new GUIContent("Custom Position"...
To change the Scripting Backend, go to the Player Settings window (Edit > Project Settings > Player), scroll down to the Other Settings section, and select either Mono or IL2CPP from the Scripting Backend dropdown menu. Note: As of 2017.3, choose either the IL2CPP Scripting Backend or the...
{ // 获取/设置角色等级 get => roleLevel; set { if (roleLevel == value || value < 1 || value > roleMaxLevel) { return; } roleLevel = value; } } public LevelData LevelData => levelDatas[roleLevel - 1]; // 获取角色等级数据 private void OnEnable() { roleLevel = roleStart...
Property: Value:初始位置,范围从0到1 Size:handle占Scrollbar的大小,范围从0到1 Number Of Steps:滚动条允许的不同滚动位置的数量。 Events: On Value Changed:Scrollbar 变化的时候 Dropdown: 图片.png 图片.png Property: Caption text:当前选中的option的text Caption Image:当前选中的option的iamge Item text...