点击Test Runner 窗口下的 PlayMode Tab,点击 Create PlayMode Test Assembly Folder,将文件夹命名为 PlayModeTests。 进入PlayModeTests 文件夹,发现已经创建了一个名为 PlayModeTests.asmdef 的Assembly Definition 文件。这是一个程序集定义文件,用于告诉 Unity 测试文件所在的位置。 如果出现 Unity 无法找到测试文件...
name = HoloLensInputModule, type = UnityEngine.TextAsset name = PlaymodeTestsController, type = UnityEngine.TextAsset name = PlayModeRunnerCallback, type = UnityEngine.TextAsset name = CallbackExecutor, type = UnityEngine.TextAsset name = Placeholder, type = UnityEngine.TextAsset name = AnalyticsT...
Unity.exe -runTests [-batchmode] -projectPath C:\XRAutomatedTests-2018.2\PerformanceTests\UnityPerformanceBenchmark -testPlatform Android -buildTarget Android -playergraphicsapi=OpenGLES3 -mtRendering -scriptingbackend=mono -testResults C:\PerfTests\results\PerfBenchmark_Android_OpenGLES3_MtRendering_Mon...
The Unity Test Runner is a tool that tests your code in both Edit mode and Play mode, and also on target platforms such as Standalone, Android, or iOS.
The first time a MonoBehaviour’s runInEditMode property is set to true, it starts up the same lifecycle that happens in Play Mode (Awake, Start, etc.). Setting runInEditMode to false after this does stop the object from receiving updates, but it does not ...
You can add new Unity tests either in the Unity editor or in Rider. Unit test classes can be added via theSolution Explorer: in the context menu, selectAddand thenPlay Mode TestorEdit Mode Test. TheUnit Testswindow allows you to choose which unit test runner you want to use. For exampl...
testMode = TestMode.PlayMode }; testRunnerApi.Execute(newExecutionSettings(filter)); 参考文档:How to run tests programmatically 我要说话 通过命令运行 1 Unity.exe -runTests -batchmode -projectPath PATH_TO_YOUR_PROJECT -testResults C:\temp\results.xml -testPlatform PS4 ...
UnityUnitTest单元测试(1)HowToRunUnityUnitTest 说明 本⽂使⽤Unity Editor⾃带的单元测试⼯具Unity Test Runner进⾏单元测试。本⽂主要是对中的教程的中⽂翻译与补充。参考 教程:Unity官⽅⽤户⼿册:环境 C# 7.2 Unity 2018.3 项⽬ 下的为未添加测试的原始项⽬,供⼤家按照教程为项...
Unity Test Runner 在 Edit 模式和 Play 模式下以及在目标平台(如独立平台、Android 或 iOS)上测试您的代码。
在Test Runner窗口中,选择“Play Mode”或“Edit Mode”来运行测试。 点击“Run All Tests”或选择特定目录下的测试来运行。 5. 使用命令行运行测试 你也可以通过命令行运行测试,这对于持续集成环境非常有用。使用Unity的命令行工具Unity.exe并添加-batchmode -quit -nographics -executeMethod UnityEditor.TestTools...