If you also use the Unity Ads and IAP Services, your analytics data automatically includes the revenue from these sources. This sort of session data paints a valuable picture of the health of your game. It answers question such as: “Am I getting new players?”“How often and how long ...
NullException("Agent must not be null");AgentagentReal=agentasAgent;if(agentReal==null)thrownewSystem.ArgumentException("The agent must be of type Agent. Agent was of type "+agent.GetType());if(agentReal.simulator!=this)thrownewSystem.ArgumentException("The agent is not added to this simula...
(within the Unity Application's "Assets/Resources" directory) public Vector3 demo_TDRCPosition; // initial position of the 3D Radar Chart within the Scene, e.g., new Vector(23.0f, 0.5f, 42.0f) // instantiate the 3D Radar Chart at runtime, e.g., within the Start() function, or ...
New FeaturesEvaluation: Added support for better type display, that is List instead of List'1[[System.Object, <corlib...>]]. Added support for pointer member access, that is p->data->member. Added support for implicit conversions in array initializers, that is new byte [] {1,2,3,4}...
Prebake Collision Meshes Adds collision data to Meshes at build time. Preloaded Assets Sets an array of Assets for the player to load on startup. To add new Assets, increase the value of the Size property and then set a reference to the Asset to load in the new Element box that appear...
“MyCustomObject”, new ObjectPlacementDefinition.Create_OnEdge( new Vector3(0.25f, 0.25f, 0.25f), new Vector3(0.25f, 0.25f, 0.25f)), rules.Count, UnderstandingDLL.PinObject(rules.ToArray()), constraints.Count, UnderstandingDLL.PinObject(constraints.ToArray()), UnderstandingDLL.GetStaticObject...
First, you must find a way to distribute this new DLL to your developers and build machines. Then, every time you upgrade Unity, you must merge your changes with the new UI source code. Make sure you can’t just extend an existing class or write your own version of a component before...
New segments apply to new data only. Existing data is not re-processed using the new segmentation rules. SeeSegment Builderfor more information about defining your own segments. Terminology The following terms are used by the Unity Analytics Service: ...
在使用Unity开发FPS游戏时,暂停菜单是一个常见的问题。当玩家点击游戏界面中的暂停按钮时,游戏应该暂停并显示一个菜单,让玩家可以进行一些操作,如调整游戏设置、退出游戏或返回主菜单等。 为了实现这个功能,可以按照以下步骤进行操作: 创建暂停菜单界面:在Unity中,可以使用UI系统创建一个暂停菜单界面。可以使用Unity提供的...
“MyCustomObject”,newObjectPlacementDefinition.Create_OnEdge(newVector3(0.25f,0.25f,0.25f),newVector3(0.25f,0.25f,0.25f)), rules.Count, UnderstandingDLL.PinObject(rules.ToArray()), constraints.Count, UnderstandingDLL.PinObject(constraints.ToArray()), UnderstandingDLL.GetStaticObjectPlacementResult...