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public List<string> stringList; } 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. using UnityEditor; [CustomEditor(typeof(InspectorExample))] public class InspectorExampleEditor : Editor { private SerializedProperty intArray; private SerializedProperty stringList; private void OnEnable() { intArray ...
// 创建一个新的WaveManagerEditor.cs文件usingUnityEditor;usingUnityEditorInternal;// 还是传统的更改Inspector UI的方式, 就是创建一个继承Editor的类, 然后加个CustomEditor的Attribute// Tells Unity to use this Editor class with the WaveManager script component.[CustomEditor(typeof(WaveManager))]publicclass...
List of strings private List<string> yourList = new List<string>(); private void OnGUI() { ReorderableListGUI.ListField(this.yourList, this.CustomListItem, this.DrawEmpty); } private string CustomListItem(Rect position, string itemValue) { // Text fields do not like null values! if (item...
另外有一个开源的ReorderableList实现,Rotorz.ReorderableList 这个用起来非常简单 MonoBehaviour: publicclassReorderableTest : MonoBehaviour {publicList<string> names =newList<string>(); } Editor: [CustomEditor(typeof(ReorderableTest))]publicclassReorderableTestInspector : Editor ...
The ListView control is the most efficient way to create lists. To bind to a list with ListView, set the binding path of the ListView to the name of the property that contains the list. This example demonstrates how to bind to a list with ListView. ...
Each module assembly page lists which APIs the built-in package implements.When you select a new context, your choice appears on the Packages drop-down menu and the list displays the feature sets and packages matching your choice.Note: If you entered any text in the search box or set any ...
Change RowCount when you alter the length of the list, or Clear() and Refresh() to empty or update content in-place. Limitations This is not a general purpose grid view like you'll find in the Asset Store, it's just for lists. Specifically: ...
A curated list of open-source Unity games. awesomeunitygame-developmentunity3dawesome-listunity2dunity-games UpdatedMay 13, 2025 C# Free and paid game assets and game resources for 2D games, 3D games, mobile games, Steam games, Unity games, and other games. ...
void **ok_freelist; /* Array of free list headers for this kind of */ /* object. Point either to GC_arrays or to */ /* storage allocated with GC_scratch_alloc. */ struct hblk **ok_reclaim_list; /* List headers for lists of blocks waiting to */ ...