每次都是用Unity3D自带的Build(File->Build&Run),你会发现Unity很好心地将很多零散的资源整合在一起,分批打包到不同文件(sharedassetsX.assets)。 然而这些*.assets并没有什么规律,以至于有时候你只替换了一张小图,也可能导致整个项目需要重新更新。【尽管是PC,但是AndroidBuild 也存在同样的问题】 所以大概在半年前...
5种资源加载的方式,Resource加载介绍 Resources(只能加载Resources目录中的资源) AssetBundle(只能加载AB资源,当前设备允许访问的路径都可以) WWW(可以加载任意处资源,包括项目外资源(如远程服务器)) AssetDatabase(只能加载Assets目录下的资源,但只能用于Editor) UnityWebRequest(可以加载任意处资源,是WWW的升级版本) 资源...
现象:空场景,点击三角形Play播放按钮,一直显示Importing assets进度条 解决方案: 任务管理器把Visual Studio Locator关了 如何发现此方法:百度“unity播卡死”,别人是任务管理器里unity下Git For Windows导致卡死,我试了关闭任务管理器unity下面每个子任务,发现是Visual Studio Locator导致卡死 长期解决方案: 找到Visual...
1.Importing Assets This is a modal window. No compatible source was found for this media. Figure 01: Project Window with Import New Asset selected 2. Browse to the desired file location and select the desired assets. 3. ClickImportand wait for the assets to import. ...
ImportingAssets(导入资源) UnitywillautomaticallydetectfilesastheyareaddedtoyourProjectfolder'sAssetsfolder.WhenyouputanyassetintoyourAssetsfolder,youwillseetheassetappearinyourProjectView. Unity将自动检测添加到项目文件夹的资源文件夹中的文件。当你把任何资源放到资源文件夹中的时候,你会看到资源出现在你的项目视图...
Importing AssetsAssets created outside of Unity must be brought in to Unity by having the file either saved directly into the “Assets” folder of your project, or copied into that folder. For many common formats, you can save your source file directly into your project’s Assets folder and...
1、 unity3d专业论坛 翻译:seventhunity manual user guide asset import and creation importing assetsimporting assets(导入资源)unity will automatically detect files as they are added to your project folders assets folder. when you put any asset into your assets folder, you will see the asset appear...
IT计算机 > 行业软件 > Unity3d—Importing Assets中文翻译 打印 转格式 54阅读文档大小:1.09M5页Koala上传于2017-11-24格式:PDF
Unity 编译报错cannot build player while editor is importing assets or compiling scripts Unity运行没问题,编译时就报错: image.png 解决方法: 脚本中只要使用了UnityEditor的相关API,都要申明一下,只在编辑器环境下使用。如下:
You can select the asset and use the 'Assets -> Reimport' menu command to try importing it again, or you can replace the asset and it will auto import again. 报错翻译:一个默认的资产被创建为'Assets/_Resources/Sounds/Bgm.mp3',因为资产导入器上次崩溃了。