这里贴下答案:项目路径不能有中文!!! https://issuetracker.unity3d.com/issues/hold-on-popup-hangs-on-importing-assets-when-changing-script-if-visual-studio-is-opened-while-in-play-mode 以上链接为更加详细的问题出现情况,是全英文写的。 有兴趣的可以参考下,有具体到哪个版本会出现,哪个版本不会。
You can select the asset and use the ‘Assets -> Reimport’ menu command to try importing it again, or you can replace the asset and it will auto import again. 报错翻译:一个默认的资产被创建为’Assets/_Resources/Sounds/Bgm.mp3’,因为资产导入器上次崩溃了。 您可以选择资产,并使用’Assets -...
unity assetbundle m_PreloadTable会变 unity importing assets很慢,AssetBundle加载完毕,进行其中Asset的初始化后,不能立即Unload()。否则Asset的初始化会有问题,依赖关系会Missing。需要等待个1,2秒再Unload()。因为Instantiate()也有一个delay,尽管它可以立即返回
Unity 编译报错cannot build player while editor is importing assets or compiling scripts Unity运行没问题,编译时就报错: image.png 解决方法: 脚本中只要使用了UnityEditor的相关API,都要申明一下,只在编辑器环境下使用。如下:
During development of any project in Unity, there will be a need to import assets, whether they be 3D or 2D. Assets come in various file formats such as .fbx, .png, and .tga. These are just a few, but are commonly used in Unity development. In this tutor
When you are building a game and you want to add a new asset of any type, all you have to do is create the asset and save it somewhere in the Assets folder. When you return to Unity or launch it, the added file(s) will be detected and imported....
Unity will automatically detect files as they are added to your Project folder'sAssetsfolder. When you put any asset into your Assets folder, you will see the asset appear in yourProject View. Unity将自动检测文件当它们被添加到你的项目文件的资产文件夹。当你放置任何资产到你的资产文件里时,你将...
(4条消息) Unity打包出现Cannot build player while editor is importing assets or compiling scripts.的...
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Unity Manual User Guide Asset Import and Creation Importing Assets导入资源。br/Unity将自动检测添加到项目文件夹的资源文件夹中的文件。当你把任何资源放到资源文件夹中的时候,你会看到资源出现在你的项目视图中。 文档格式: .doc 文档大小: 146.5K