3.2.2 Unity物理材质配置 // ClothController.csusingUnityEngine; [RequireComponent(typeof(Cloth))]publicclassClothController:MonoBehaviour{publicTransform[] attachmentPoints;privateCloth cloth;voidStart(){ cloth = GetComponent<Cloth>(); ConfigureClothPhysics(); }voidConfigureClothPhysics(){// 基础物理参数c...
I then took more images to make a run animation and dropped them onto my Yeti game object. Because I already have an animator component on the game object, Unity just creates a new animation file and adds a new state called “run.” I can simply right-click on idle and create a trans...
From OVR Body Data Source:获取上半身身体运动姿态数据。 From OVR Controller Data Source:获取手柄姿态数据,在虚拟世界中以手柄模型来表示。 From OVR Controller Hand Data Source:获取手柄姿态数据,在虚拟世界中以手部模型来表示。 From OVR Hand Data Source:获取手势追踪的手部姿态数据。 From OVR Hmd Data So...
1. Add a room to the scene: In the Project window, expand Course Library > _Prefabs > Rooms.Drag one of the Room_[style] prefabs into the Hierarchy. From the Hierarchy, delete the Plane object. 2. Add an environment outside the room’s windows: Open...
当摄像机处于跟随主角状态时,那么主角移动后很有可能摄像机被别的模型挡住。这样用户体验就非常不好,一般3D游戏在处理视角的时候有两种方法,第一种是让被挡住的模型变成透明,第二种是拉近摄像机。前者时候固定视角游戏使用,后者适合变化视角游戏使用。两个我们都学一学蛤蛤。
In this tutorial you’ll explore an example AR game and make some basic customization to its settings. 选择Unity 版本 最后更新:2022 十二月 14 2022.1 2021.3 2021.2 2021.1 2020.3 2020.2 2020.1 2019.4 语言 英语 跟踪进度和获得有针对性的建议。
A mesh (or model) is a collection of vertices that make up the polygons that make up an object. A shader is a compiled routine that contains code to control how your object will show or interact with light. Some shaders simply take light and reflect it like a mirror; others take a ...
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implementing this will automatically make animations work correctly when receiving tracking data over VMC protocol. If an animator controller is set on a VSFAvatar, it was probably left there by accident and should be cleared. An application supporting VSFAvatar format has to implement its own anima...
Make sure to use the Windows Device Portal to install apps on HoloLens (1st gen). On HoloLens 2, you can download and install MRTK Examples Hub through the Microsoft Store app.See Examples Hub README page to learn about the details on creating a multi-scene hub with MRTK's scene ...