RectTransform属性RectTransform组件是Transform组件的2D布局对应组件。当Transform表示单个点时,RectTransform表示一个可以放置UI元素的...的Pivot相对于锚点的位置(当四个锚在一起时)。 锚固位置是考虑锚点的RectTransform的pivot的位置。锚的基准点是锚的位置。如果锚没有在一起,Unity会使用枢轴位置作为参考来估计四个 UGU...
RectTransform RectTransform 是 Transform 的 2D 对应 Component,Transform 表示单个点,RectTransform 表示一个2D矩形(UI空间),如果父子物体都有RectTransform,那麽子物体可以指定在父物体矩形中的位置与大小,简单来说RectTransform 就是定义UI元素的位置、旋转、大小 Anchor...Unity...
transform.localToWorldMatrix 1. 将点从局部空间转换为世界空间的矩阵 public Vector3 lossyScale { get; } transform.lossyScale 1. 世界坐标系下物体的缩放属性 注意当物体的父级进行了缩放并且该物体旋转后,该值不再准确 public Transform parent { get; set; } transform 1. 物体的父级的变换属性 public Vec...
{get;privateset; }#endregion#regionEvents//////Event is fired when the window is hidden.///publiceventWindowHide OnHide;//////Event is fired when the window becomes visible.///publiceventWindowShow OnShow;#endregionpublicvoidAddPage(UIWindowPage page) { pages.Add(page);if(page.isDefault...
[RequireComponent(typeof(RectTransform))] [RequireComponent(typeof(CanvasRenderer))] [AddComponentMenu("UI/UISkewImage (UI)", 99)] [ExecuteInEditMode] public class UISkewImage : Image { [SerializeField] private Vector3 offsetLeftButtom = Vector3.zero; ...
What does Unity 2D UI method RectTransform.GetWorldCorners() do under the hood? I am worried about it being expensive. Does it use Raycasting to find the world corners? FYI: I am using a canvas with render mode "Screen Space - Camera" unity-game-engine Share Improve ...
RectTransform.GetWorldCornerspublic void GetWorldCorners (Vector3[] fourCornersArray); 参数 fourCornersArray 将各个角填充到其中的数组。 描述 获取计算的矩形在世界空间中的各个角。 每个角都提供其世界空间值。4 个顶点的 返回数组是顺时针的。它从左下开始,旋转到左上, 然后到右上,最后到右下。请注意,...
C# (CSharp) UnityEngine RectTransform.GetComponents - 5 examples found. These are the top rated real world C# (CSharp) examples of UnityEngine.RectTransform.GetComponents extracted from open source projects. You can rate examples to help us improve the q
0 How to get coordinates of pixel after shape was rectified? 23 How to access RectTransform's left, right, top, bottom positions via code? 2 Converting from Pixel Coordinates to UI Coordinates in Unity 2 How to find a position's coordinates with respect to some anchors on a canvas?
GetInstanceID Gets the instance ID of the object. ToString Returns the name of the object. GetClosestReflectionProbes Returns an array of closest reflection probes with weights, weight shows how much influence the probe has on the renderer, this value is also used when blending between reflection...