这里贴下答案:项目路径不能有中文!!! https://issuetracker.unity3d.com/issues/hold-on-popup-hangs-on-importing-assets-when-changing-script-if-visual-studio-is-opened-while-in-play-mode 以上链接为更加详细的问题出现情况,是全英文写的。 有兴趣的可以参考下,有具体到哪个版本会出现,哪个版本不会。
方法/步骤 1 一、导入Unity3D自带的地形资源首先得确保你有各种贴图资源,如果没有,可以导入Unity3D自带的一些资源包,将鼠标放置到“Project”视图中,右击在弹出来的下拉框中选择“Import Package”-->"Terrain Assets",如下图所示。2 再弹出来的“Importing package”窗口中选择要导入的资源,默认是全选的,当然...
第1步一、导入Unity3D自带的地形资源首先得确保你有各种贴图资源,如果没有,可以导入Unity3D自带的一些资源包,将鼠标放置到“Project”视图中,右击在弹出来的下拉框中选择“Import Package”"TerrAIn Assets",如下图所示。第2步再弹出来的“Importing package”窗口中选
SpeedTreeImporter AssetImporter for importing SpeedTree model assets. SphereBoundsHandle A compound handle to edit a sphere-shaped bounding volume in the Scene view. SpriteAtlasAsset SpriteAtlasAsset stores inputs for generating SpriteAtlas and generates atlas textures on Import. SpriteAtlasExtensions Method...
Importing assets When you modify a file in Unity, Unity does not modify your original source file, even though you can often choose between vari... Importing Textures As long as the image meets the specified size requirements, Unity imports and optimizes it for game use. This extends to mul...
For example, the TextureImporter API provides access to the settings used when importing individual texture Assets, such as PNG files. The result of the import process is one or more UnityEngine.Objects. These are visible in the Unity Editor as multiple sub-assets within the parent Asset, ...
When importing models into Unity, if we choose not to import animations in the model’s Import Settings, the model will have a MeshRenderer instead of a SkinnedMeshRenderer. If we are animating our object only some of the time (for example, only on start up or only when it is within ...
That prefab includes motion controller rendering. Otherwise, addAssets/HoloToolkit/Input/Prefabs/MotionControllers.prefabinto your scene from the Project pane. You'll want to add that prefab as a child of whatever parent object you use to move the camera around when the user teleports within your...
For movement, generally, Unity's Standard Package can be used so no bones, animations, or controls need to be wired. I recommend importing Unity's character package. This is done by, installing the Unity Standard Assets Package in the Asset Store In a new player folder, go to Assets ->...
AssetForge - Easily create simple assets in seconds. 💰 UnityPSDLayoutTool - A tool used to import a Photoshop Documents (.psd files) into the Unity Game Engine. Psd2UnityImporter - An advanced PSD importer tool for Unity. GSLS Optimizer - GLSL optimizer based on Mesa's GLSL compiler. ...