Cursor.visible public static bool visible ; 説明 Determines whether the hardware pointer is visible or not. Set this to true to reveal the cursor. Set it to false to hide the cursor. Note that in CursorLockMode.Locked mode, the cursor is invisible regardless of the value of this propert...
public class ExampleClass : MonoBehaviour { CursorLockMode wantedMode; // Apply requested cursor state void SetCursorState() { Cursor.lockState = wantedMode; // Hide cursor when locking Cursor.visible = (CursorLockMode.Locked != wantedMode); } void OnGUI() { GUILayout.BeginVertical(); // ...
No Linux - Jan 17, 2020 How to reproduce: 1. Download and open the attached project "New Unity Project (33).zip" 2. Open SampleScene (Assets -> Scenes 1 -> SampleScene) 3. Enter Play Mode and hover the mouse cursor over the Game View screen ...
Show/Hide Experimental Packages Want to explore Unity's experimental features hassle-free? Easily toggle the visibility of experimental packages to stay up... Read more Player Build Pipeline Released Code Stripping Tool (UnityLinker) Upgrade UnityLinker is used for removing (stripping) Intermediate...
91 Topics
转载http://www.unitymanual.com/youxizz/1.htmlAccelerationEvent.acceleration加速度AccelerationEvent.deltaTime增量时间AccelerationEvent加速度事件AndroidInput.GetSecon
Editor: Overall improvement of Sprite Editor. Better handling of sprite border, holding CTRL will hide the sprite boundaries so the hidden borders can be seen, and better mouse cursor feedback. Editor: Package Import Window was redesigned and now shows import items as a proper tree view. ...
manual hide option done & clear buttons optionKeyboard and orientation callbacksIf you need to detect the appearance or hiding of the keyboard, you must subscribe to events and add a handler to your code.using UnityEngine; using UMI; public class Bootstrap : MonoBehaviour { void Awake() { Mo...
iOS: Fixed Input Field caret jumping when Hide Mobile Input is used. (UUM-2610) Kernel: Fixed issue when attempting to load corrupted rest-certificate.pem cert would crash Unity. (1423569) Package Manager: Fixed an issue where some PackageInfo properties would not be populated correctly if ...
manual hide option done & clear buttons option If you need to detect the appearance or hiding of the keyboard, you must subscribe to events and add a handler to your code. usingUnityEngine;usingUMI;publicclassBootstrap:MonoBehaviour{voidAwake(){MobileInput.Init();MobileInput.OnKeyboardAction+=...