Use the Asset Usage Detector from yasirkula on your next project. Find this utility tool & more on the Unity Asset Store.
Asset Usage Detector for Unity 3DAvailable on Asset Store: https://assetstore.unity.com/packages/tools/utilities/asset-usage-detector-112837Forum Thread: https://forum.unity.com/threads/asset-usage-detector-find-references-to-an-asset-object-open-source.408134/Discord...
cu**te上传56KB文件格式unitypackageUnityAssetsAssetUsageAssetFindAssetsFinder 可以轻松为您找到所有资源的 用法/依赖关系/参考的资产 在项目,场景和嵌套式预制舞台中 (0)踩踩(0) 所需:1积分 android xts问题方法总结 2024-11-02 00:48:36 积分:1
Forum Thread:https://forum.unity.com/threads/asset-usage-detector-find-references-to-an-asset-object-open-source.408134/ Discord:https://discord.gg/UJJt549AaV GitHub Sponsors ☕ ABOUT This tool helps you find usages of the selected asset(s) and/or scene object(s), i.e. lists the obj...
1】所有Assets目录下的资源都可以被AssetDatabase类访问并加载。 资源分为两类:一类时引擎可识别的资源,prefab,声音,视频,动画,UI等;第二类是第三方导入的,通过第三方工具解析成引擎可识别的资源。 一些常用操作的API AssetDatabase.LoadAssetAtPath("相对于Assets的相对路径"); ...
压裂与破坏1.16unity3d 资源 unity3d插件 unity编辑器 (Fracturing & Destruction 1.16 unity3d asset unity3d插件下载 unity编辑器 ) 压裂和销毁unity3d资源 4款 资源查找器(Asset Usage Finder 3.0.4) Unity插件/工具合集1 108款 液体物理学2d 1.6 unity3d 资源 unity编辑器 unity插件 (Liquid Physics ...
Can't find asset usage if they are used in Timeline 3 years ago marchall_boxon previous version 2.5.2 Hello, Don't get me wrong. FR2 is a really great asset. However, I was told by the developer that it can not track asset usage in Timeline. I've emailed the developer to ask ...
Mixamo Animation and Character Packs Mixamo brings several characters and matching animation packs to the asset store. You’ll find almost everything you’ll need for third person and NPC character action in these kits. Most impressive, in my opinion, is their amazing Mixamo Dragon pack. Featurin...
UnityEditor.AssemblyHelper.FindLoadedAssemblyWithName Method UnityEditor added 4.5.0 UnityEditor.AssemblyHelper.IsTypeInEditorAssembly Method UnityEditor added 4.5.0 AssetDatabase.FindAssets Method UnityEditor added 4.5.0 BaseHierarchySort Class UnityEditor added 4.5.0 BuildTarget.BlackBerry EnumValue Unity...
If you are working with a large number of assets that you want to publish as separate bundles, you might find it useful to separate some of those groups of assets out into separate projects, so that members of your team don’t need to load a single huge project to work on those bundle...