_MainTex ("Albedo (RGB)", 2D) = "white" {} [Enum(UnityEngine.Rendering.CullMode)] _Cull ("Cull Mode", Float) = 1 [Enum(Off,0,On,1)] _ZWrite ("ZWrite", Float) = 1 [Enum(Less,0, Greater,1, LEqual,2, GEqual,3, Equal,4, NotEqual,5, Always,6)] _ZTest ("ZTest", Fl...
diagnostics specific to Unity. We've also made the IDE smarter by suppressing general C# diagnostics that don't apply to Unity projects. For example, the IDE won't show a quick-fix to change an inspector variable to readonly which would prevent you from modifying the variable in the Unity...
简介: 笔者今天推荐的仓库叫Searchable Enum,可搜索枚举。 一般枚举 的枚举项如果超多的话,在Inspector 上展示起来非常不友好,要拖拽着可劲瞅才能找到我们要的那个值。 什么,没遇到这样的情况? - 想想 KeyCode 枚举吧。 那么,这个组件则非常完美的解决了这个痛点,想要从茫茫枚举项中找到想要的只需要轻敲键盘一两下...
- Improvements to the documentation - Fixed bug where source textures were getting included in the build when a SpriteAtlas was also includedmaster 2.2.4 … 1.21.5 Unity Technologies committed May 3, 2023 1 parent 3198c51 commit b5a4d7a Showing 19 changed files with 254 additions...
InspectorTitlebar Make an inspector-window-like titlebar. IntField Make a text field for entering integers. IntPopup Make an integer popup selection field. IntSlider Make a slider the user can drag to change an integer value between a min and a max. LabelField Make a label field. (Useful ...
FixHideInInspectoranalysis on auto properties (#2341) Fix exception when adding performance indicators (RIDER-87523) Fix memory leak when showing usages of code in Unity editor tool window (RIDER-87538) Fix indexing project settings and assembly definitions when asset indexing is disabled (RIDER-8736...
The basic scheme for dealing with parameters in the example plugins is to define them as enum-values that we use as indices into an array of floats for both convenience and brevity. enum Param { P_FREQ, P_MIX, P_NUM }; int InternalRegisterEffectDefinition(UnityAudioEffectDefinition& definiti...
public enum BulletType { DirectAttack = 0, // 直接攻击 Phony, // 假子弹 Real, // 真子弹 Track, // 追踪子弹 } /// /// 可序列化 /// [Serializable] public class Bullet : ScriptableObject { // Bullet 类直接继承自 ScriptableObject // 子弹类型 public ...
// Additional controller settings for showing scrollwheel, etc. 目前里面只有一个参数,就就是是否显示滚轮 publicRenderModel_ControllerMode_State_tcontrollerModeState; // Name of the sub-object which represents the "local"coordinate space for each component. ...
Method are Static: Member functions don’t have to be static; but if they are not static, that requires you to instantiate a Program object in order to call a member method. Create a new class in C# console Go to solution explorer MBR click on project name, ad a c# class, we can ...