Note:When you connect a device running Android 4.2.2 or higher to your computer, the system shows a dialog asking whether to accept an RSA key that allows debugging through this computer. This security mechanism protects user devices because it ensures that USB debugging and other adb commands ...
-enableIncompatibleAssetDowngrade如果资源由较新的不兼容 Unity 版本制作而成,并希望将其降级以便与当前版本的 Unity 一起使用,请使用此选项。启用此选项后,如果尝试打开需要该资源的项目,Unity 会显示一个对话框,要求确认此降级。 注意:此过程不受支持且风险很高,应仅用作最后的手段。
Enter Play mode in the Unity Editor. Since you have enabled debugging in the previous step, you will see some console log messages. 选择要展开的图像 Standard events provide information to help you to determine the number of players in your game, session counts, duration, retention, demographics...
Scene management Session management Testing and debugging Educational samples Community contributions Frequently asked questions Multiplayer Networking Terminology This is documentation for Unity Multiplayer 2.0.0, which is no longer actively maintained. For up-to-date documentation, see the latest version (2....
public static void ConfigDebugMode(bool enable); Note: Whether to enable debugging mode. Off by default. After enabling, some logs will be printed, but it can help locate issues during tests. Not available for Win、Xbox、Linux Note: Call it before the InitWithAppId interface. ...
Launch into in-game promotions or reward flows Enable streamers to share join links Referral codes encoded in deep links Return players to last session with context 🏆 Game Center & Google Play Game Services Integration Feature Summary: Full support for leaderboards, achievements, and player login...
Just before starting a debugging session, select the target you wish to debug from the target list next to the play button (Unity Editor, OSX Player, etc.). You can also select “Attach To Process”, this will show the full list of debuggable Unity processes. ...
This does not increase the total number of translations per session (2). All translation results are cached in memory and stored on disk to prevent making the same translation request twice. Due to its spammy nature, any text that comes from an IMGUI component has any numbers found in it ...
This will only work if the plugin was shut down due to consecutive errors towards the translation endpoint. Should only be used if you have reason to believe you have remedied the problem (such as changed VPN endpoint etc.) otherwise it will just shut down again. Debugging-only keys: CTRL...
左侧菜单栏中点击带有小甲虫的图标(即 Run And Debug),打开后点击顶部的绿色运行按钮。 3. 此时,返回到 Unity 中会有Debugger Attached绑定的提示,按照诉求选择本次会话绑定(Enable debugging for this session) 或所有项目绑定(Enable debugging for all projects)。 4. 等待 Unity 编译后回到 VSCode 会看到 Run...