你可以点击组件右上角的小齿轮图标,然后选择“Remove Component”来移除它。 或者,你也可以右键点击组件,然后选择“Remove Component”选项。 确认移除操作,检查组件是否成功从对象中删除: 组件会从Inspector视图中消失,确认它已经被成功移除。 使用脚本移除组件 你也可以通过编写脚本来移除组件。以下是一个示例脚本,展...
Remove 如果不再需要附加到游戏对象的组件,可使用Remove Component命令。请注意,某些组合的组件相互依赖(例如,铰链关节仅在附加了刚体时才起作用);如果尝试删除其他组件依赖的组件,则会显示一条警告消息。 Move Up/Down 使用Move Up和Move Down命令可以在 Inspector 中重新排列游戏对象组件的顺序。
needCopyComponent=component;break; } }//进行粘贴操作//http://answers.unity3d.com/questions/907294/copy-all-components-from-a-gameobject-and-paste-to.htmlUnityEditorInternal.ComponentUtility.CopyComponent(needCopyComponent); UnityEditorInternal.ComponentUtility.PasteComponentAsNew(toGameObject); } 三、关...
而unity提供了新的API GameObjectUtility.RemoveMonoBehavioursWithMissingScript(go); 更方便移除丢失的组件,需要遍历物体下面所有子节点,否则无法移除子节点的丢失组件。 于是重新整理了下清理的编辑器代码,直接贴上: 1usingSystem;2usingUnityEngine;3usingUnityEditor;45publicclassResTool : Editor6{7[MenuItem("Tools/...
LocalUse joysticks that connect to the computer running the Editor. Asset Serialization PropertyDescription ModeChoose which format to use for storing serialized Assets. This is set toForce Textby default. Unity usesserializationto load and save Assets and AssetBundles to and from your computer’s ...
DescriptionDestroys the object obj immediately. You are strongly recommended to use Destroy instead. This function should only be used when writing editor code since the delayed destruction will never be invoked in edit mode. In game code you should use Object.Destroy instead. Destroy is always de...
using UnityEngine;using UnityEditor;using UnityEngine.UI;namespaceSK.Framework{publicclassLanHu:EditorWindow{[MenuItem("SKFramework/Tools/Lan Hu")]privatestaticvoidOpen(){GetWindow<LanHu>("蓝湖").Show();}privateconstfloat labelWidth=60f;privatefloat x;privatefloat y;privatefloat width;privatefloat ...
Editor Scripting can help you customize and extend the Unity editor to make it easier to use on your projects. This tutorial covers the basics of editor scripting, including building custom inspectors, gizmos, and other Editor windows.
EditorUtility.SetDirty(prefab); } 今天有朋友说不能删除missing的脚本, 我试了一下确实不行。 随后查了一下, 可以用这个方法来删除, http://answers.unity3d.com/questions/15225/how-do-i-remove-null-components-ie-missingmono-scr.html 1 2
unityEditor做单选框 unity复选框 Unity单选框,复选框 免费下载地址:请到【https://gitee.com/jacobkay/unity-radiobox-checkbox】中下载 UI结构 安装说明: 下载拖入工程中 在要设置的按钮上添加Tab脚本 根据添加后,Inspector上的提示,设置鼠标移入及点击时的设置...