* Unity editor version: 2019.4.11f * Firebase Unity SDK version: 6.16.0 * Source you installed the SDK: Unity Package Manager (.unitypackage or Unity Package Manager) * Problematic Firebase Component: Database * Other Firebase Components in use: Auth, Crashlytics, Messaging, Functions * Additio...
It's unclear what the real trigger is, it happens on macOS and Windows, targeting iOS and Android and it doesn't matter whether the game was already in play mode or not. I simply change some code in Rider, switch back to Unity and it crashes. The crash happens roughly 5% of the tim...
Native Crashes on MacOS and WeBGL are not supported via backtrace-unity. note Native Crashes on PlayStation and Nintendo Switch are captured via Backtrace Data Sources, which connect to the vendor provided crash reporting server. Native Crashes on Xbox can be captured by installing an additional ...
Every time I try to import Playmaker, Unity crashes. I've tried updating Unity and redownloading Playmaker, but it still keeps happening. It crashes on "compiling scripts". I unchecked "watermarks" in import options, then it continued but crashed on "gizmos". At a loss for what to do,...
Crashes.ShouldAwaitUserConfirmation = () => {// Build your own UI to ask for user consent here. SDK doesn't provide one by default.// Return true if you built a UI for user consent and are waiting for user input on that custom UI, otherwise false.returntrue; }; ...
Note:This feature is experimental. It may not deliver a performance improvement for your project, and may introduce new crashes. Graphics Jobs ModeSpecify the graphics jobs mode to use in your application. For information about jobs in Unity, refer toJob system overview. ...
com.google.android.play:core与 targetSDK34 有冲突,导致系统广播注册调用出现报错,API过时 解决方法 将implementation "com.google.android.play:core:1.10.x"删除,或者改为新版本google相关依赖库 参考 [1]https://discussions.unity.com/t/ar-core-crashes-apps-on-android-14-needs-to-specific-receiver-export...
Thistopicaimstolearnthebasicmethodsofgamemakinginpracticeandexplorethebasicideasofgamedesign.Theplayerneedstocontrolthecarthroughthekeyboard,abidebythetrafficrulessetbythesysteminthesimulatedurbanscene,andavoidcollision.Inthewholeprocessofthegame,theplayerwillencountertrafficjamsorevencrashesontheroad,fromwhichhecanexp...
When I press the Play button of the editor, it crashes. I've checked the editor log file, and there is nothing helpful there, every time there is a null reference in a different raddom place of the program that has nothing to do with this. If I uncheck the OpenVR Loader in the ...
I followed the instruction to build AirSim on Unity on Windows and I opened the DroneDemo. It worked as normal. But when i opened the MultiDroneDemo, Unity will crash when play. 2.###Settings in my setings.json: { "SettingsVersion": 1.2, "SimMode": "Multirotor", "SeeDocsAt": "htt...