[Silicon] Crash on ScriptableRenderLoopJob when machine is left idle while the Editor is in Play mode - Jan 30, 2023 Reproduction steps: 1. Open the attached project “URPrepro” 2. Open the “StarSystem” Scene 3. Enter the Play mode 4. Leave the ...
在Unity场景中创建一个空对象,并将VideoPlayerScript脚本附加到该对象上。然后,在需要播放视频的地方,你可以通过调用PlayVideo方法来触发视频播放。下面是一段示例代码: // GameManager.csusingUnityEngine;publicclassGameManager:MonoBehaviour{publicVideoPlayerScriptvideoPlayer;voidStart(){// 视频URLstringvideoUrl="//...
碰到障碍物的时候,游戏结束,在console中显示Game Over47if(other.gameObject.CompareTag("Obstacle")) {48isGameOver =true;49Debug.Log("Game Over!!");50//人物死亡时的动画效果51anim.SetBool("Death_b",true);52anim.SetInteger("DeathType_int",1);53//粒子特效播放54explotionParticle.Play();55}56}5...
covering the fields of support, education, visual scripting, splash screen customization, porting of projects to home consoles, expansion of physics rendering using Havock simulation addon, advanced crash and error reporting, monetization tools (in-game ads or in-app purchase plugin), and much more...
游戏提交苹果审核,被打回。在 bugly 上没有查到崩溃信息,苹果给了 crash 日志也说明。 拒绝原因如下: Your app crashed on iPad or iPhone runningiOS11.2.5 connected to an IPv6 network during our review. logs 日志也看不出什么,初看像是 IPv6的问题,实际上与IPV6无关。
You can see a great deal of information about the issue, including how many players are affected and what platforms and devices it occurs on. You can also drill down to find log messages, stack traces and view metadata about an individual crash or exception. This detailed information about th...
collongame_data文件夹包含运行项目所需的所有数据 MonoBleedingEdge包含了我们游戏所需要的c#和MonoDevelop库 dll包含我们的游戏所需要的原生Unity引擎代码 UnityCrashHandler64.exe拥有与你的游戏相同的生命周期。它会随着游戏自动启动和关闭,并处理发生的任何崩溃。
( 3622): Dynamite loader version >= 2, using loadModule2NoCrashUtils E/SQLiteLog( 3622): (283) recovered 27 frames from WAL file /data/data/com.ahg.metronome/databases/androidx.work.workdb-wal W/DynamiteModule( 3622): Local module descriptor class for com.google.android.gms.measurement....
UnityEditor.CrashReporting UnityEditor.DeviceSimulation UnityEditor.EditorTools UnityEditor.Embree UnityEditor.Events UnityEditor.Experimental UnityEditor.IMGUI UnityEditor.Inspector UnityEditor.iOS UnityEditor.Localization UnityEditor.Media UnityEditor.MemoryProfiler UnityEditor.MPE UnityEditor.Networking UnityEditor...
OnDemandResourcesRequest Class UnityEngine.iOS added 5.2.1 ChannelQOS Class UnityEngine.Networking added 5.2.1 ConnectionConfig Class UnityEngine.Networking added 5.2.1 ConnectionSimulatorConfig Class UnityEngine.Networking added 5.2.1 GlobalConfig Class UnityEngine.Networking added 5.2.1 HostTopology Class...