Learn how to set up a mixed reality project and learn about Azure Digital Twins and Unity. Learning objectives By the end of this module, you'll be able to: Understand the breadth of Mixed Reality use cases for
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.bat脚本 @echo on set UNITY3D_PROJECT_PATH=d:\happyGit\stareditor set UNITY3D_BUILD_METHOD=Build.Test echo %UNITY3D_PROJECT_PATH% D:\soft\Unity\Editor\2019.3.13f1\Editor\Unity.exe -quit -batchmode -executeMethod %UNITY3D_BUILD_METHOD% -projectPath %UNITY3D_PROJECT_PATH% -logFile D:\buil...
public static void SetTemporaryProjectKeepPath (string path); パラメーター path The path that the current temporary project should be relocated to when closing it. 説明 Sets the path that Unity should store the current temporary project at, when the project is closed. Usually, when the use...
public static voidSetTemporaryProjectKeepPath(stringpath); パラメーター pathThe path that the current temporary project should be relocated to when closing it. 説明 Sets the path that Unity should store the current temporary project at, when the project is closed. ...