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Sadly i can't run the app on a simulator because we are using a 3rd party library which can not run on the simulator: Vuforia Engine applications must be deployed to a device to run; they cannot be run in the iOS simulator. You must enroll in the iOS Developer program to deploy ...
must match with the name used in the C++ library. However, you can call the function in the line below the way you want; this is how C# will call it from now on. You should notice that Unity cannot check unmanaged DLLs in the editor; you’ll have to run the game to check whether...
master AnimationClip AnimatorController Avatar Cubemap Editor Materials Meshs MonoBehaviour Prefab Resources Shaders Texts Texture2D AchievementTable.unity AchievementTable.unity.meta AgeVerificationWindow.unity AgeVerificationWindow.unity.meta AnimationClip.meta AnimatorController.meta Avatar.meta ChaoDataTable...
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h3. Reproduction steps: # Open a script graph and create a Try Catch node. # Click on the exception drop down h3. Actual outcome: Th...