每个Scene 都有一个默认的主相机(Main Camera) GameObject。它有几个组件(你可以在 Inspector 查看) 查看主相机的 Inspector,你可以看到它包含额外的组件。即,一个 Camera 组件,一个 GUILayer,一个 Flare Layer 和一个 Audio Listener。所有这些组件都为这个 GameObject 提供功能。 使用组件 一个GameObject 是许多...
Figure 1 and Figure 2 show the 2D mode selected and not selected. I have the camera highlighted so you can see an outline of the camera’s viewing area, but note that it looks out into space as a rectangle shape. Figure 1 2D Mode Selected—Camera Has Focus Figure 2 2D Mode Not ...
Use it to reduce the time spent in Camera.Render on the main thread, which is often a bottleneck. Note: This feature is experimental. It might not deliver a performance improvement for your project, and might introduce new crashes. 纹理压缩格式 Choose DXT, ETC2, or ASTC to set the ...
unity3d 摄像机抖动效果 ,利用脚本直接控制;当然也可以选择使用dotween插件,但到不至于为了使用仅一个功能,就导入了一个插件; 脚本示例: usingUnityEngine;usingSystem.Collections;publicclassCameraShake : MonoBehaviour {publicTransform cameraTransform;privateVector3 _currentPosition;//记录抖动前的位置privatefloat_sha...
Enable the Override for Windows, Mac, Linux setting to assign a custom icon for your desktop game. You can upload different siz... LOD Group Smooth transitions between LOD levels improves the player's experience of your game. As the Camera moves closer or farther away... Low-level native ...
Rider: Fixed showing tool windows after hiding for Unity projects Rider: Fix incorrect connection icon shown when Unity is in play mode (RIDER-15758">) Rider: Enable editing of Unity specific Live Templates (#654) Rider: Prevent editor plugin being installed each time project is loaded (#656...
To control the camera: hold right-click. To control the left controller: hold Left Shift or toggle with T. To control the right controller: hold the Spacebar or toggle with Y. To pan around with a device: move the mouse. To rotate a device: hold the middle mouse button. To reset th...
Rider: Fixed showing tool windows after hiding for Unity projects Rider: Fix incorrect connection icon shown when Unity is in play mode (RIDER-15758">) Rider: Enable editing of Unity specific Live Templates (#654) Rider: Prevent editor plugin being installed each time project is loaded (#656...
Hiding player character image at center of minimap and showing triangle marker Rotating a compass-style image Making the range of the map larger or smaller Adapting your minimap to other styles Creating an in-game surveillance Camera Getting ready How to do it... How it works... There's mor...
IP camera stream WPF Is it possible "Bold text in Message Box"? Is it possible to add a MenuStrip to a WPF application? Is it possible to binding the first element of a collection as property in a datagrid? Is it possible to concatenate values in a binding expression? Is it possible ...