本节介绍了如何配置应用程序,从而测试使用 PlayFab、UnityIAP 和 Android Billing API 的 IAP。先决条件:一个Unity 项目。 已导入PlayFab Unity SDK并将其配置为处理游戏。 Visual Studio等编辑器已安装并配置为使用 Unity 项目。第一步是设置 UnityIAP:导航...
本节介绍如何配置一个非常基本的应用程序,从而测试使用 PlayFab、UnityIAP 和 Android Billing API 的 IAP。 先决条件: 一个Unity 项目。 已导入 PlayFab SDK 并将其配置为处理游戏。 第一步是设置 UnityIAP: 导航到 “服务”。 确保选择 Services 选项卡。 选择“统一服务” 配置文件或组织。 选择...
1. Android 中的签名 Android要求所有已安装的应用程序都使用数字证书做数字签名,数字证书的私钥由应用开发者持有,Android使用证书作为标示应用程序作者的一种方式,并在应用程序之间建立信任的关系。 证书并不用来控制用户能否安装哪个应用。证书不需要由证书认证中心签名;完全可以使用自制签名证书。 没有正确签名的应用,An...
std::vector<const char*> requiredExtensions = { //this extension may not support in android? VK_KHR_DISPLAY_EXTENSION_NAME, VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, VK_KHR_SURFACE_EXTENSION_NAME, #ifdef UNITY_ANDROID VK_KHR_ANDROID_SURFACE_EXTENSION_NAME, #endif #ifdef WIN32 ...
Steps to reproduce: 1. Open the attached “VulkanCrashIssue-6000.0” project 2. Build and Run the project on the device 3. Wait for ha...
[:com.facebook.android.audience-network-sdk-6.5.1:] /home/gayanw/.gradle/caches/transforms-2/files-2.1/7f6774d4ba43e222ba67358a417d61e7/AndroidManifest.xml Error: Validation failed, exiting FAILURE: Build failed with an exception. What went wrong: ...
PhoneAuth.VerifyPhoneNumber(phoneOptions, verificationCompleted: (credential) => { // Auto-sms-retrieval or instant validation has succeeded (Android only). // There is no need to input the verification code. // `credential` can be used instead of calling GetCredential(). }, verificationFaile...
Android Game Activity We’re introducing a new application model to Unity- GameActivity. Powered by Android’s GDK you will have access to a code la... Read more Released Android Predictive Back Gesture support We are bringing support for the Android Predictive Back Gesture to Unity. You ...
Then select the Android tab (see image below) and, under Other Settings > Identification, and set the Package Name field (see image 1.2, below). Build the Project for Android. In the Editor, select File > Build Settings, then select Android from the menu. Select Build to test that ...
Xcode 14.2+ iOS 12+ Android 21+IntegrationIntegrate unity packageOpen Package Manager(Window / Package Manager)Add package from git url https://github.com/affise/sdk-unity.gitIntegrate unitypackage fileDownload latest Affise SDK attribution-1.6.32.unitypackage from releases page and drop this file...