R8是相对ProGuard较新的Android混淆编译器,它可以尽可能的减小应用的大小,早期的Android Studio版本中,混淆编译器使用的是ProGuard执行编译时的代码优化,如果我们使用Android Gradle 3.4.0或更高版本构建项目时,不再使用ProGuard进行代码优化,而是采用R8编译器协同工作。 Android Sutdio 3.3版本开始,就使用R8作为代码压缩器...
for (auto const& supportExt : s_physicalDeviceExtensionVec) { if(strcmp(requiredExt, supportExt) == 0) { finded = true; break; } } if (!finded) { LOGI("Current Ext Is Not Support %s", requiredExt); #ifdef UNITY_WIN NativeLogger::LogInfoFormat("Current Ext Is Not Support %s", ...
Build the Project for Android. In the Editor, select File > Build Settings, then select Android from the menu. Select Build to test that Unity can locate the SDKs and compile your build.Image 1.1: Specifying file locations to the Android and Java SDKs in the Unity Editor.Image 1.2: Sett...
本节介绍如何配置一个非常基本的应用程序,从而测试使用 PlayFab、UnityIAP 和 Android Billing API 的 IAP。 先决条件: 一个Unity 项目。 已导入 PlayFab SDK 并将其配置为处理游戏。 第一步是设置 UnityIAP: 导航到 “服务”。 确保选择 Services 选项卡。 选择“统一服务” 配置文件或组织。 选择...
public void ConfigureServices(IServiceCollection services) { // 允许使用不加密的HTTP/2协议 AppContext.SetSwitch(".Http.SocketsHttpHandler.Http2UnencryptedSupport", true); services.AddGrpcClient<OrderGrpc.OrderGrpcClient>(grpcClientFactoryOptions => { // 使用不加密的HTTP/2协议地址 grpcClientFactoryOptio...
Standard Splash Screen size is 320x480.(This is shared between Android and iOS) Splash Scaling Specifies how will be the splash image scaling on the device.Other SettingsRendering Static Batching Set this to use Static batching on your build (Activated by default). Pro-only feature. Dynamic ...
Development Build: A development build includes debug symbols and enables the Profiler .More info Editor terms Anchor: A UI layout tool that fixes a UI element to a parent element. Anchors are shown as four small triangular handles in the Scene View and anchor information is also shown in the...
Unity support for Android XR enables you to build immersive experiences using familiar tools & features in Unity, as well as... Read more Released Build Profiles for XR Help developers create multiple build profiles for Quest and Android XR platforms, saving different configurations for relea.....
Amazon - Set android:export to true to support Android API level 31+ Package: Bumped versions of Relay & QoS packages. Text: Upgraded freetype to 2.12.1. (UUM-6502) XR: Update OpenXR package version to 1.5.1 Fixes2D: Fixed editor crash when calling SpriteAtlasUtility.PackAtlases (UUM...
To integrate applink support in android you need:Add intent filter to AndroidManifest.xml. For more info read Unity docs Add https or http scheme and host to filter Example: https://YOUR_DOMAINExample: https://mydomain.com<intent-filter android:autoVerify="true"> <action android:name="...